Offline OC 159.196.14.186:28015 checked 26d ago
Testing
Connect
srv = rust.server("159.196.14.186:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Friday 30 October, 02:13 UTC, in 20h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.196.14.186:28015
- region
- OC
- max players
- 44
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 2 Oct 2026, 02:13 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|Skins | OC · groups of 8+ · 100x · weekly · 2 on average | 2/100 |
| 1 | BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI| | OC · groups of 8+ · 1e+10x · 1 on average | 2/50 |
| 2 | 【极光】100000000倍|枪战|礼包|建造|新手入门 | EA · groups of 16+ · 19 on average | 27/200 |
| 3 | 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 | EA · groups of 16+ · 15 on average | 17/200 |
| 4 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 3/100 |
| 5 | RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 184 on average | 85/100 |
Quick answers
From the figures on this page.
Player counts
What position does Testing take in the server rankings?
Ranked #15,954 on seven-day player hours, Testing is #195 in Oceania and in the top 70% of all ranked servers.
How many players does Testing hold at once?
Offline now for Testing, with the last sample 26 days 4 hours ago.
Server facts
What Rust version does Testing run?
Version Rust network protocol 2634 and build 166494 on Windows is reported by Testing. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Testing, and is it up?
The latest sample has Testing offline, with a last sighting 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.
Where does Testing sit?
With its OC tag, Testing lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 159.196.14.186:28015 is its address.
Settings and map
What rules and settings are recorded for Testing?
No gather rate appears in the name: Testing. No custom cap; the default of 8 players per group stands. Game mode battlefield, with this note: high rates and kits for quick PvP. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Testing loaded?
Testing runs a procedural map, which the game generates.
Wipe data
When does Testing wipe, and on what schedule?
An estimate from weekly: 7 days after its last wipe gives Testing's next wipe. On Friday 30 October at 02:13 UTC the next wipe is due. This world was created 27 days 3 hours ago. Its tags carry a weekly wipe schedule.
Tags and filters
Where does Testing appear among Rust Data lists and filters?
The Rust Data lists that Testing fits are: Oceania Rust servers, Modded Rust servers and Rust battlefield servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on Testing hold?
The game's server browser reads these tags from Testing: gmrust (Game mode): Survival play, standard Rust; mp44 (Max players): 44 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): Oceania is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Testing?
In Rust, F1 opens the console: type client.connect 159.196.14.186:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.