Rust Data

rustdata.spaceservers159.196.14.186:28017.ipynb

Run all rust-data · live

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Offline OC 159.196.14.186:28015 checked 26d ago

Testing

weekly wipes moddedoxide

Connect

srv = rust.server("159.196.14.186:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/44 # 0% full
7-day average 0 # peak –
rank #15,954 # top 70% · #195 in OC
last wipe 27d ago # weekly schedule
next wipe 20h # Fri 30 Oct, 02:13 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Friday 30 October, 02:13 UTC, in 20h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.196.14.186:28015
region
OC
max players
44
group limit
8, the default
wipe schedule
weekly
last wipe
2 Oct 2026, 02:13 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average2/100
1BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI|OC · groups of 8+ · 1e+10x · 1 on average2/50
2【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 19 on average27/200
3【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 15 on average17/200
4ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average3/100
5RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 184 on average85/100

Quick answers

From the figures on this page.

Player counts

What position does Testing take in the server rankings?

Ranked #15,954 on seven-day player hours, Testing is #195 in Oceania and in the top 70% of all ranked servers.

How many players does Testing hold at once?

Offline now for Testing, with the last sample 26 days 4 hours ago.

Server facts

What Rust version does Testing run?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Testing. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Testing, and is it up?

The latest sample has Testing offline, with a last sighting 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.

Where does Testing sit?

With its OC tag, Testing lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 159.196.14.186:28015 is its address.

Settings and map

What rules and settings are recorded for Testing?

No gather rate appears in the name: Testing. No custom cap; the default of 8 players per group stands. Game mode battlefield, with this note: high rates and kits for quick PvP. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Testing loaded?

Testing runs a procedural map, which the game generates.

Wipe data

When does Testing wipe, and on what schedule?

An estimate from weekly: 7 days after its last wipe gives Testing's next wipe. On Friday 30 October at 02:13 UTC the next wipe is due. This world was created 27 days 3 hours ago. Its tags carry a weekly wipe schedule.

Tags and filters

Where does Testing appear among Rust Data lists and filters?

The Rust Data lists that Testing fits are: Oceania Rust servers, Modded Rust servers and Rust battlefield servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Testing hold?

The game's server browser reads these tags from Testing: gmrust (Game mode): Survival play, standard Rust; mp44 (Max players): 44 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): Oceania is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Testing?

In Rust, F1 opens the console: type client.connect 159.196.14.186:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp44,ptrak,$r?,v2634,^w,^i,OC,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp44
Max players 44 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Recorded game build: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^i
Battlefield Battlefield: quick PvP, kits included, rates raised.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

OC
Oceania Oceania is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,207 players 11,615 servers online