Online OC 159.196.198.239:28015 checked 8m ago
RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust
Connect
srv = rust.server("159.196.198.239:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 06:49 UTC26d ago | 3 | NaN | running | 0 |
| 1 | Sun 27 Sep, 22:04 UTC31d ago | 2 | held half | 4.4 days | 0 |
| 2 | Thu 17 Sep, 08:43 UTC41d ago | 1 | halved by day 3 | 10.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 43370440
- map
- Procedural Map
- size
- 4500
- seed
- 43370440
Server
srv.info()- address
- 159.196.198.239:28015
- region
- OC
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 06:49 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 68 on average | 21/150 |
| 1 | [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 7 on average | 0/100 |
| 2 | [AU] Winterust - 2x Monthly | OC · groups of 16+ · 2x · monthly · 7 on average | 2/75 |
| 3 | [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped | OC · groups of 20+ · 3x · monthly · 6 on average | 3/100 |
| 4 | [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded | OC · groups of 8+ · 3x · monthly · 3 on average | 0/50 |
| 5 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
Quick answers
From the figures on this page.
Player counts
What position does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust take in the server rankings?
Player hours over the last seven days: #6,977 for RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, #146 in Oceania, within the top 31% of the ranked set.
How many players does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust hold at once?
Current row: 0 players on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 0 players.
About the server
How smoothly does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust run?
Averaged over 48 hours: 48 server fps, never under 5. The entity count peaked at 131,265, covering buildings, deployables and the rest of the world. Memory peaked at 4,009 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?
Rust network protocol 2635 and build 168909 on Windows is what RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs. The protocol has to match before you can join, and Steam does the updating.
Is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust up, and what does its uptime show?
The current sample puts RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust online. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 14 September 2026.
Where does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust sit?
With its OC tag, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 159.196.198.239:28015.
Map and rules
What rules and settings are recorded for RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?
Gather sits at 1000x, read from the server's own name: RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?
Size 4,500, seed 43370440: the procedural map on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipe, and how often?
A single wipe each month, the force wipe, is all RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 15 hours ago. The tags list wipes as monthly.
On RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 27 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 3.
Lists and tags
Where does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust appear among Rust Data lists and filters?
The Rust Data lists that RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust fits are: Oceania Rust servers, Modded Rust servers and Rust servers with more than 10x. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Which meanings do the tags on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust hold?
These tags are published by RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): In the server browser it sits under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?
In Rust, F1 opens the console: type client.connect 159.196.198.239:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
