Rust Data

rustdata.spaceservers159.196.198.239:28017.ipynb

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Online OC 159.196.198.239:28015 checked 8m ago

RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust

1000x monthly wipes moddedcarbon

Connect

srv = rust.server("159.196.198.239:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #6,977 # top 31% · #146 in OC
last wipe 26d ago # monthly schedule
next wipe 7d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

Coming wipes

inatkind
07d 20hThu 5 Nov, 19:00 UTCFW force wipe
135d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 06:49 UTC26d ago 3 NaN running 0
1 Sun 27 Sep, 22:04 UTC31d ago 2 held half 4.4 days 0
2 Thu 17 Sep, 08:43 UTC41d ago 1 halved by day 3 10.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 43370440
Map of RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust
map
Procedural Map
size
4500
seed
43370440
Open on RustMaps

Server

srv.info()
address
159.196.198.239:28015
region
OC
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 06:49 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 68 on average21/150
1[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 7 on average0/100
2[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 7 on average2/75
3[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 6 on average3/100
4[AU] Sandgropers Paradise 3X | PvPvE | Perth | ModdedOC · groups of 8+ · 3x · monthly · 3 on average0/50
5vanilla +OC · groups of 16+ · monthly · 1 on average0/75

Quick answers

From the figures on this page.

Player counts

What position does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust take in the server rankings?

Player hours over the last seven days: #6,977 for RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, #146 in Oceania, within the top 31% of the ranked set.

How many players does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust hold at once?

Current row: 0 players on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 0 players.

About the server

How smoothly does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust run?

Averaged over 48 hours: 48 server fps, never under 5. The entity count peaked at 131,265, covering buildings, deployables and the rest of the world. Memory peaked at 4,009 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

Rust network protocol 2635 and build 168909 on Windows is what RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs. The protocol has to match before you can join, and Steam does the updating.

Is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust up, and what does its uptime show?

The current sample puts RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust online. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 14 September 2026.

Where does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust sit?

With its OC tag, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 159.196.198.239:28015.

Map and rules

What rules and settings are recorded for RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

Gather sits at 1000x, read from the server's own name: RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

Size 4,500, seed 43370440: the procedural map on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipe, and how often?

A single wipe each month, the force wipe, is all RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 15 hours ago. The tags list wipes as monthly.

On RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 27 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 3.

Lists and tags

Where does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust appear among Rust Data lists and filters?

The Rust Data lists that RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust fits are: Oceania Rust servers, Modded Rust servers and Rust servers with more than 10x. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Which meanings do the tags on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust hold?

These tags are published by RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): In the server browser it sits under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

In Rust, F1 opens the console: type client.connect 159.196.198.239:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,343 players 11,769 servers online