Online 159.196.30.227:20030 checked 9m ago
[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked
Connect
srv = rust.server("159.196.30.227:20032")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Saturday 31 October, 13:10 UTC, in 1d 23h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 23h | Sat 31 Oct, 13:10 UTC | wipe |
| 1 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 23h | Sat 14 Nov, 13:10 UTC | wipe |
| 3 | 29d 23h | Sat 28 Nov, 13:10 UTC | wipe |
| 4 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 23h | Sat 12 Dec, 13:10 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 13:10 UTC12d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 20:51 UTC FW27d ago | 2 | held half | 15.7 days | 0 |
| 2 | Fri 18 Sep, 08:37 UTC41d ago | 4 | halved by day 4 | 13.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 901796074
- map
- Procedural Map
- size
- 3500
- seed
- 901796074
Server
srv.info()- address
- 159.196.30.227:20030
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 17 Oct 2026, 14:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 36 on average | 25/2000 |
| 1 | Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons | OC · groups of 8+ · 5x · biweekly · 20 on average | 43/100 |
| 2 | [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB | OC · groups of 8+ · 10x · monthly · 4 on average | 1/30 |
| 3 | [AU] Rustron 10x PVE | Skill Tree | Fishing | Farming | OC · groups of 8+ · 10x · monthly · 3 on average | 4/20 |
| 4 | Chilly-Rust PvE 5x - No Kill or Raid | OC · groups of 8+ · 5x · biweekly · 2 on average | 4/50 |
| 5 | [AU] OzRust.com PvE | Jetpacks | Kits | Events | OC · groups of 8+ · biweekly · 2 on average | 0/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked rank?
Over the last seven days [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked sits at #3,994 on player hours, in the top 18% of ranked servers.
How many players does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked hold at once?
The sample now reads 1 players for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 4 players.
Server data
What does performance look like on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
Server fps over the last 48 hours averages 25; the floor is 8. Entity numbers reached 77,821, and that includes buildings, deployables and the rest. The memory field tops out at 2,831 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs. Joining needs the same protocol on your game; Steam handles the update.
Is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked up, and what does its uptime show?
Online is the state at the latest refresh for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. Count back 4 hours from its reported uptime to get the last restart. 144 of 168 hours up over the last 7 full days, or 86%. Rust Data logged it first on 13 September 2026.
In which location is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked hosted?
No region tag is published by [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, though its name points to Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 159.196.30.227:20030 is its address.
Settings and map
Which rules apply on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, and what settings?
1000x gather is what the name states, and the name is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. The VAC field reads off.
Which map has [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked selected?
[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs a procedural map of size 3,500 with seed 901796074, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked wipe?
The prediction follows the tag, because [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Saturday 31 October at 13:10 UTC. This world was created 11 days 23 hours ago. A fortnightly wipe schedule is published in its tags.
What is wipe day on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked like?
The average peak over recent wipes is 3 players. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 4.
Tags and filters
Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appear among Rust Data lists and filters?
These Rust Data lists include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: Oceania Rust servers, Modded Rust servers, Rust servers with more than 10x and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Which meanings do the tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked hold?
The game's server browser reads these tags from [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
In Rust, F1 opens the console: type client.connect 159.196.30.227:20030. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.tearbeargaming.com is the website recorded for it.