Rust Data

rustdata.spaceservers159.196.30.227:20038.ipynb

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Online 159.196.30.227:20036 checked 11m ago

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

1000x

Connect

srv = rust.server("159.196.30.227:20038")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #4,930 # top 22%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 16:16 UTC12d ago 2 NaN running 0
1 Thu 1 Oct, 20:52 UTC FW27d ago 2 halved by day 5 15.8 days 0
2 Fri 18 Sep, 08:40 UTC41d ago 3 halved by day 2 13.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 901796074
Map of [AU/NZ] TearBearGaming PvP  | 1000x|BP Unlocked
map
Procedural Map
size
3500
seed
901796074
Open on RustMaps

Server

srv.info()
address
159.196.30.227:20036
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 16:16 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Last Map Wipe: 18/10/2026/n /n Clan Limit: None./n Map Size: 3500./n Wiped Fortnightly on Friday @ 5PM AEST./n - 1000x Rates./n - 1000x Resource Stack/n - Offline Raid Protection/n - All Workbench BP Unlocked./n - Custom LootTable/n - No Crafting Time./n - 10

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average21/150
1RustForNoobs.com | 10x | Clans | No BPs |x10 AU | KitsOC · groups of 32+ · 10x · weekly · 1 on average0/100
2Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average133/250
3Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average17/100
4Rustopia.gg - AU MainOC · groups of 12+ · weekly · 48 on average33/150
5Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 36 on average59/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked rank?

Player hours over seven days put [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #4,930, in the top 22% of the ranked set.

What population does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked carry?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 2 players.

Server data

How smoothly does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

Server fps over the last 48 hours averages 78; the floor is 17. The entity count peaked at 72,548, covering buildings, deployables and the rest of the world. The memory field tops out at 2,813 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, and is it online now?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked reports itself online at the current refresh. A restart about 5 days 8 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked sit?

The name of [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked points to Oceania, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 159.196.30.227:20036.

Settings and map

Which settings and rules does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

1000x gather is what the name states, and the name is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked selected?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs a procedural map of size 3,500 with seed 901796074, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked wipe, and on what schedule?

Irregular wipe times on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 2 hours ago.

On [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 26 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3.5 in the other cases.

Tags, lists

Where does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked appear among Rust Data lists and filters?

On Rust Data, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked appears in these lists: Oceania Rust servers, Rust servers with more than 10x and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How should you read the server tags on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

These tags are published by [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The manual route: launch Rust, F1, then client.connect 159.196.30.227:20036. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.tearbeargaming.com.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online