Online 159.196.59.137:28315 checked 12m ago
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
Connect
srv = rust.server("159.196.59.137:28317")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:31 UTC FW28d ago | 6 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 969105723
- map
- Procedural Map
- size
- 4250
- seed
- 969105723
Server
srv.info()- address
- 159.196.59.137:28315
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 815 on average | 530/600 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 614 on average | 1218/1275 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 381 on average | 131/150 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 351 on average | 660/700 |
| 4 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 336 on average | 473/580 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 319 on average | 59/1000 |
Quick answers
From the figures on this page.
Population data
What position does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | take in the server rankings?
Player hours over seven days put <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,053, in the top 23% of the ranked set.
How full does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | reports 0 players at this refresh, with 25 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 2 players.
About the server
What does performance look like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The 48-hour average is 38 server fps, with a low of 29. Entity numbers reached 130,442, and that includes buildings, deployables and the rest. Memory peaked at 4,390 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Joining needs the same protocol on your game; Steam handles the update.
How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, and is it online now?
The current sample puts <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online. A restart about 23 hours ago is what its reported uptime implies. 149 of 168 hours up over the last 7 full days, or 89%. Rust Data logged it first on 13 September 2026.
In which location is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hosted?
There is no region published for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.196.59.137:28315 is its address.
Rules, settings, map
What rules and settings are recorded for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
2x gather is what the name states, and the name is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | loaded?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs a procedural map of size 4,250 with seed 969105723, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipe?
The only wipe <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days ago.
On <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. 14 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The Rust Data lists that <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | fits are: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
These tags are published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): 25 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Enter client.connect 159.196.59.137:28315 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.