Rust Data

rustdata.spaceservers159.196.59.137:28317.ipynb

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Online 159.196.59.137:28315 checked 12m ago

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

2x moddedoxide

Connect

srv = rust.server("159.196.59.137:28317")
print(srv.connect_command)

Right now

srv.summary()
players now 0/25 # 0% full
7-day average 0 # peak 2
rank #5,053 # top 23%
last wipe 28d ago # no schedule published
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:31 UTC FW28d ago 6 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 969105723
Map of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
map
Procedural Map
size
4250
seed
969105723
Open on RustMaps

Server

srv.info()
address
159.196.59.137:28315
region
–
max players
25
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 815 on average530/600
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 614 on average1218/1275
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 381 on average131/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 351 on average660/700
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 336 on average473/580
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average59/1000

Quick answers

From the figures on this page.

Population data

What position does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | take in the server rankings?

Player hours over seven days put <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,053, in the top 23% of the ranked set.

How full does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | reports 0 players at this refresh, with 25 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 2 players.

About the server

What does performance look like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The 48-hour average is 38 server fps, with a low of 29. Entity numbers reached 130,442, and that includes buildings, deployables and the rest. Memory peaked at 4,390 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Joining needs the same protocol on your game; Steam handles the update.

How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, and is it online now?

The current sample puts <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online. A restart about 23 hours ago is what its reported uptime implies. 149 of 168 hours up over the last 7 full days, or 89%. Rust Data logged it first on 13 September 2026.

In which location is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hosted?

There is no region published for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.196.59.137:28315 is its address.

Rules, settings, map

What rules and settings are recorded for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

2x gather is what the name states, and the name is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | loaded?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs a procedural map of size 4,250 with seed 969105723, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipe?

The only wipe <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days ago.

On <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, what happens on wipe day?

Across recent wipes the busiest point averaged 6 players. 14 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The Rust Data lists that <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | fits are: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

These tags are published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): 25 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Enter client.connect 159.196.59.137:28315 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp25
Max players 25 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,514 players 11,817 servers online