Rust Data

rustdata.spaceservers159.196.81.190:28017.ipynb

Run all rust-data · live

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Online 159.196.81.190:28015 checked 10m ago

Rust @ rust.localdomain

Connect

srv = rust.server("159.196.81.190:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 17:50 UTC25d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.196.81.190:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 17:50 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average448/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average965/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average24/250

Quick answers

From the figures on this page.

Population

How does Rust @ rust.localdomain compare in the rankings?

Player hours over seven days put Rust @ rust.localdomain at #15,341, in the top 69% of the ranked set.

What population does Rust @ rust.localdomain carry?

Rust @ rust.localdomain reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Rust @ rust.localdomain on?

Rust network protocol 2635 and build 168909 on Linux is what Rust @ rust.localdomain runs. Joining needs the same protocol on your game; Steam handles the update.

Is Rust @ rust.localdomain up, and what does its uptime show?

Rust @ rust.localdomain reports itself online at the current refresh. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 14 September 2026.

Which location does Rust @ rust.localdomain run from?

For Rust @ rust.localdomain, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 159.196.81.190:28015.

Settings and map

What rules and settings are recorded for Rust @ rust.localdomain?

You will not find a gather rate in the string Rust @ rust.localdomain. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust @ rust.localdomain?

The game generates its map: procedural, on Rust @ rust.localdomain.

Wipe data

When does Rust @ rust.localdomain wipe, and how often?

The record for Rust @ rust.localdomain holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 22 hours ago.

What is wipe day on Rust @ rust.localdomain like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does Rust @ rust.localdomain appear among Rust Data lists and filters?

These Rust Data lists include Rust @ rust.localdomain: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust @ rust.localdomain hold?

Read by the game's server browser, the tags Rust @ rust.localdomain publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Rust @ rust.localdomain?

In Rust, F1 opens the console: type client.connect 159.196.81.190:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,534 players 11,865 servers online