Rust Data

rustdata.spaceservers159.196.83.189:28017.ipynb

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Offline 159.196.83.189:28015 checked 27d ago

Staging Server

Connect

srv = rust.server("159.196.83.189:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/5 # 40% full
7-day average 0 # peak –
rank #12,590 # top 53%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 04:43 UTC28d ago 3 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.196.83.189:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 05:49 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average271/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average92/200

Quick answers

From the figures on this page.

Player counts

What position does Staging Server take in the server rankings?

Player hours over seven days put Staging Server at #12,590, in the top 53% of the ranked set.

How many players does Staging Server hold at once?

Offline now for Staging Server, with the last sample 27 days 23 hours ago.

Server data

What Rust version does Staging Server run?

The build is Rust network protocol 2634 and build 166452 on Windows, run by Staging Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Staging Server, and is it up?

The latest sample has Staging Server offline, with a last sighting 27 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.

Where does Staging Server sit?

There is no region published for Staging Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 159.196.83.189:28015.

Map and rules

What rules and settings are recorded for Staging Server?

No gather rate appears in the name: Staging Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Staging Server selected?

Staging Server runs a procedural map, which the game generates.

Wipe schedule

When does Staging Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Staging Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 2 hours ago.

On Staging Server, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 2 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Staging Server?

On Rust Data, Staging Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Staging Server?

Read by the game's server browser, the tags Staging Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166452 (Build): The server runs build 166452; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Staging Server?

In Rust, F1 opens the console: type client.connect 159.196.83.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166452,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166452
Build The server runs build 166452.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,406 players 11,624 servers online