Offline 159.196.83.189:28015 checked 27d ago
Staging Server
Connect
srv = rust.server("159.196.83.189:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 04:43 UTC28d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.196.83.189:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 05:49 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 271/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 25/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 92/200 |
Quick answers
From the figures on this page.
Player counts
What position does Staging Server take in the server rankings?
Player hours over seven days put Staging Server at #12,590, in the top 53% of the ranked set.
How many players does Staging Server hold at once?
Offline now for Staging Server, with the last sample 27 days 23 hours ago.
Server data
What Rust version does Staging Server run?
The build is Rust network protocol 2634 and build 166452 on Windows, run by Staging Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Staging Server, and is it up?
The latest sample has Staging Server offline, with a last sighting 27 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.
Where does Staging Server sit?
There is no region published for Staging Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 159.196.83.189:28015.
Map and rules
What rules and settings are recorded for Staging Server?
No gather rate appears in the name: Staging Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Staging Server selected?
Staging Server runs a procedural map, which the game generates.
Wipe schedule
When does Staging Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Staging Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 2 hours ago.
On Staging Server, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 2 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Staging Server?
On Rust Data, Staging Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Staging Server?
Read by the game's server browser, the tags Staging Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166452 (Build): The server runs build 166452; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Staging Server?
In Rust, F1 opens the console: type client.connect 159.196.83.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.