Rust Data

rustdata.spaceservers159.2.161.202:28016.ipynb

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Offline 159.2.161.202:28015 checked 4d ago

DDCProbe

Connect

srv = rust.server("159.2.161.202:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.2.161.202:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 21:08 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average242/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average151/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average34/100

Quick answers

From the figures on this page.

Population

What position does DDCProbe take in the server rankings?

Player hours over seven days put DDCProbe at #15,423, in the top 69% of the ranked set.

How full does DDCProbe run?

DDCProbe returns no live count at this refresh, having last been seen 4 days 8 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does DDCProbe run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by DDCProbe. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DDCProbe, and is it online now?

The latest sample has DDCProbe offline, with a last sighting 4 days 8 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Its earliest recorded date in Rust Data is 23 October 2026.

Which location does DDCProbe run from?

There is no region published for DDCProbe. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.2.161.202:28015 is its address.

Map and rules

Which rules apply on DDCProbe, and what settings?

No gather rate appears in the name: DDCProbe. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has DDCProbe loaded?

DDCProbe runs a procedural map, which the game generates.

Wipe schedule

When does DDCProbe wipe, and on what schedule?

Too few wipes are on record for DDCProbe to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 8 hours ago.

Tags, lists

Where does DDCProbe appear among Rust Data lists and filters?

The Rust Data lists that DDCProbe fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on DDCProbe hold?

Read by the game's server browser, the tags DDCProbe publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into DDCProbe?

Enter client.connect 159.2.161.202:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,197 players 11,601 servers online