Rust Data

rustdata.spaceservers159.224.231.192:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 159.224.231.192:28015 checked 16h ago

nameserver

Connect

srv = rust.server("159.224.231.192:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak 1
rank #8,734 # top 39%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0016:0018:0019:0021:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 07:25 UTC2d ago 0 NaN running 1
1 Wed 21 Oct, 02:22 UTC7d ago 1 held half 5.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.224.231.192:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 07:25 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average694/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average445/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average48/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average151/175
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average222/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does nameserver rank?

Rank #8,734 on seven-day player hours for nameserver, within the top 39% of all ranked servers.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 16 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What is the Rust version on nameserver?

Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 16 hours ago. Uptime of 11% across the last 7 full days: 18 hours of 168. Rust Data logged it first on 18 October 2026.

Which location does nameserver run from?

There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 159.224.231.192:28015 is its address.

Map and rules

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipe data

When does nameserver wipe, and how often?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 7 hours ago.

What is wipe day on nameserver like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 32 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Where does nameserver appear among Rust Data lists and filters?

These Rust Data lists include nameserver: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on nameserver?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into nameserver?

In Rust, F1 opens the console: type client.connect 159.224.231.192:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,598 players 11,780 servers online