Rust Data

rustdata.spaceservers159.250.24.104:28045.ipynb

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Offline NA 159.250.24.104:28044 checked 12d ago

GRIMMZONE Test Server PVE

monthly wipes

Connect

srv = rust.server("159.250.24.104:28045")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,102 # top 70% · #1556 in NA
last wipe 12d ago # monthly schedule
next wipe 7d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 19hThu 5 Nov, 19:00 UTCFW force wipe
135d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 13:18 UTC12d ago 1 NaN running 0
1 Thu 1 Oct, 11:30 UTC27d ago 1 NaN 15.1 days 0
2 Wed 30 Sep, 12:42 UTC28d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1125583723
Map of GRIMMZONE Test Server PVE
map
Procedural Map
size
4000
seed
1125583723
Open on RustMaps

Server

srv.info()
address
159.250.24.104:28044
region
NA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
16 Oct 2026, 14:24 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 134 on average139/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average162/200
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 76 on average78/400
3RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 63 on average57/225
4PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 38 on average23/200
5Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 34 on average28/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does GRIMMZONE Test Server PVE rank?

Ranked #15,102 on seven-day player hours, GRIMMZONE Test Server PVE is #1,556 in North America and in the top 70% of all ranked servers.

How many players does GRIMMZONE Test Server PVE hold at once?

GRIMMZONE Test Server PVE returns no live count at this refresh, having last been seen 12 days 7 hours ago.

About the server

What Rust version does GRIMMZONE Test Server PVE run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by GRIMMZONE Test Server PVE. Steam updates your game for you, but the protocol must match to join.

Is GRIMMZONE Test Server PVE up, and what does its uptime show?

The latest sample has GRIMMZONE Test Server PVE offline, with a last sighting 12 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 30 September 2026.

Which location does GRIMMZONE Test Server PVE run from?

In North America, GRIMMZONE Test Server PVE lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 159.250.24.104:28044.

Settings and map

Which rules apply on GRIMMZONE Test Server PVE, and what settings?

The name GRIMMZONE Test Server PVE carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on GRIMMZONE Test Server PVE?

The game generates the map on GRIMMZONE Test Server PVE: procedural, size 4,000, seed 1125583723. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does GRIMMZONE Test Server PVE wipe, and on what schedule?

The only wipe GRIMMZONE Test Server PVE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 12 days 8 hours ago. The tags list wipes as monthly.

On GRIMMZONE Test Server PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain GRIMMZONE Test Server PVE?

On Rust Data, GRIMMZONE Test Server PVE appears in these lists: Rust community servers, unfiltered and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on GRIMMZONE Test Server PVE?

The game's server browser reads these tags from GRIMMZONE Test Server PVE: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join GRIMMZONE Test Server PVE?

The manual route: launch Rust, F1, then client.connect 159.250.24.104:28044. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,156 players 11,749 servers online