Offline 159.250.24.22:28015 checked 25d ago
My Local Modded Rust Server
Connect
srv = rust.server("159.250.24.22:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.250.24.22:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:54 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 163/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18/200 |
Quick answers
From the figures on this page.
Population
How does My Local Modded Rust Server compare in the rankings?
Over the last seven days My Local Modded Rust Server sits at #13,922 on player hours, in the top 61% of ranked servers.
How many players does My Local Modded Rust Server hold at once?
The current row shows My Local Modded Rust Server offline; the last response was 25 days 7 hours ago.
Server data
What is the Rust version on My Local Modded Rust Server?
The build is Rust network protocol 2634 and build 166652 on Windows, run by My Local Modded Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My Local Modded Rust Server, and is it online now?
My Local Modded Rust Server is offline at this refresh; the last response came 25 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 3 October 2026.
Which location does My Local Modded Rust Server run from?
For My Local Modded Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 159.250.24.22:28015 is its address.
Map and rules
Which settings and rules does My Local Modded Rust Server run?
No gather rate appears in the name: My Local Modded Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has My Local Modded Rust Server loaded?
The game generates its map: procedural, on My Local Modded Rust Server.
Wipe schedule
When does My Local Modded Rust Server wipe, and on what schedule?
The record for My Local Modded Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 12 hours ago.
Tags, lists
Which lists on Rust Data hold My Local Modded Rust Server, and which filters?
The Rust Data lists that My Local Modded Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Local Modded Rust Server hold?
The game's server browser reads these tags from My Local Modded Rust Server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to My Local Modded Rust Server?
In Rust, F1 opens the console: type client.connect 159.250.24.22:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.