Offline 159.250.33.110:28030 checked 41d ago
SAC smoke test
Connect
srv = rust.server("159.250.33.110:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.250.33.110:28030
- region
- – · us4
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 23:24 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 486/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 401/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 44/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 161/200 |
Quick answers
From the figures on this page.
Player counts
How does SAC smoke test compare in the rankings?
Rank #15,413 on seven-day player hours for SAC smoke test, within the top – of all ranked servers.
What population does SAC smoke test carry?
Offline now for SAC smoke test, with the last sample 41 days 12 hours ago.
About the server
Which Rust version is SAC smoke test on?
The build is Rust network protocol 2623 and build 147942 on Windows, run by SAC smoke test. Steam updates your game for you, but the protocol must match to join.
Is SAC smoke test up, and what does its uptime show?
The latest sample has SAC smoke test offline, with a last sighting 41 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.
Which location does SAC smoke test run from?
For SAC smoke test, no region is published; the region code is us4. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 159.250.33.110:28030 is its address.
Settings and map
Which rules apply on SAC smoke test, and what settings?
The name SAC smoke test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has SAC smoke test loaded?
The game generates its map: procedural, on SAC smoke test.
Wipes and dates
When does SAC smoke test wipe, and how often?
The record for SAC smoke test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 41 days 12 hours ago.
Lists and tags
Which lists on Rust Data hold SAC smoke test, and which filters?
On Rust Data, SAC smoke test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on SAC smoke test?
Read by the game's server browser, the tags SAC smoke test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2623 (Protocol): To join, your game must run protocol 2623; cs147942 (Build): Build number: 147942; ptrak (Networking): Standard network layer for Rust: RakNet; $rus4 (Region code): The row gives us4 as its region code. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join SAC smoke test?
In Rust, F1 opens the console: type client.connect 159.250.33.110:28030. Launch Rust on this page does the same by opening the game through Steam and connecting.