Rust Data

rustdata.spaceservers159.26.107.67:28017.ipynb

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Offline 159.26.107.67:28015 checked 6d ago

My Local Rust Server

Connect

srv = rust.server("159.26.107.67:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 1
rank #12,076 # top 54%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 07:59 UTC11d ago NaN NaN running 0
1 Sat 17 Oct, 19:55 UTC11d ago 0 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.26.107.67:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 07:59 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average33/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average168/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Local Rust Server rank?

Over the last seven days My Local Rust Server sits at #12,076 on player hours, in the top 54% of ranked servers.

What population does My Local Rust Server carry?

My Local Rust Server returns no live count at this refresh, having last been seen 6 days 17 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is My Local Rust Server on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Local Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Local Rust Server, and is it online now?

My Local Rust Server is offline at this refresh; the last response came 6 days 17 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. Rust Data logged it first on 17 October 2026.

In which location is My Local Rust Server hosted?

No region is published by My Local Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 159.26.107.67:28015 is its address.

Settings and map

What rules and settings are recorded for My Local Rust Server?

The name My Local Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Local Rust Server loaded?

A procedural map runs on My Local Rust Server, generated by the game.

Wipe schedule

On what schedule does My Local Rust Server wipe?

A rhythm cannot be read from the wipes of My Local Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 1 hours ago.

What is wipe day on My Local Rust Server like?

Across recent wipes the busiest point averaged 0 players.

Tags, lists

Which Rust Data filters and lists contain My Local Rust Server?

The Rust Data lists that My Local Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Local Rust Server hold?

These tags are published by My Local Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Local Rust Server?

The manual route: launch Rust, F1, then client.connect 159.26.107.67:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,558 players 11,680 servers online