Online 160.115.2.2:27121 checked 10m ago
Intoxicated ZA Sandbox - Creative | Build | Noclip
Connect
srv = rust.server("160.115.2.2:27121")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:31 UTC FW26d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1
- map
- Intoxicated Sandbox
- size
- 5000
- seed
- 1
- custom map
- download
Server
srv.info()- address
- 160.115.2.2:27121
- region
- – · fra
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 267/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 73/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 38/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 21/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 44/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 31/100 |
Quick answers
From the figures on this page.
Population data
How does Intoxicated ZA Sandbox - Creative | Build | Noclip compare in the rankings?
Rank #2,462 on seven-day player hours for Intoxicated ZA Sandbox - Creative | Build | Noclip, within the top 11% of all ranked servers.
How full does Intoxicated ZA Sandbox - Creative | Build | Noclip run?
Current row: 1 players on Intoxicated ZA Sandbox - Creative | Build | Noclip, against 50 slots. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 6 players.
About the server
How smoothly does Intoxicated ZA Sandbox - Creative | Build | Noclip run?
Averaged over 48 hours: 256 server fps, never under 256. Entity numbers reached 12,201, and that includes buildings, deployables and the rest. A high of 3,646 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Intoxicated ZA Sandbox - Creative | Build | Noclip run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Intoxicated ZA Sandbox - Creative | Build | Noclip. The protocol has to match before you can join, and Steam does the updating.
How reliable is Intoxicated ZA Sandbox - Creative | Build | Noclip, and is it online now?
Intoxicated ZA Sandbox - Creative | Build | Noclip reports itself online at the current refresh. Count back 2 days 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Which location does Intoxicated ZA Sandbox - Creative | Build | Noclip run from?
No region tag is published by Intoxicated ZA Sandbox - Creative | Build | Noclip, though its name points to Africa; the region code is fra. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.115.2.2:27121.
Settings and map
What rules and settings are recorded for Intoxicated ZA Sandbox - Creative | Build | Noclip?
No gather rate appears in the name: Intoxicated ZA Sandbox - Creative | Build | Noclip. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. VAC is running: Valve's anti-cheat is on.
Which map has Intoxicated ZA Sandbox - Creative | Build | Noclip loaded?
Intoxicated ZA Sandbox - Creative | Build | Noclip runs a custom map, size 5,000. The published file is on this page for download.
Wipe schedule
When does Intoxicated ZA Sandbox - Creative | Build | Noclip wipe, and on what schedule?
A single wipe each month, the force wipe, is all Intoxicated ZA Sandbox - Creative | Build | Noclip does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 26 days 21 hours ago.
On Intoxicated ZA Sandbox - Creative | Build | Noclip, what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 42 hours after it began.
Tags and filters
Which lists on Rust Data hold Intoxicated ZA Sandbox - Creative | Build | Noclip, and which filters?
The Rust Data lists that Intoxicated ZA Sandbox - Creative | Build | Noclip fits are: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.
How should you read the server tags on Intoxicated ZA Sandbox - Creative | Build | Noclip?
These tags are published by Intoxicated ZA Sandbox - Creative | Build | Noclip and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptnone (Networking): 'none' is the network layer field; $rfra (Region code): The row gives fra as its region code; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): Base design and practice; ^z (Modded): The Modded section lists it, because plugins or settings change the game; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Intoxicated ZA Sandbox - Creative | Build | Noclip?
In Rust, F1 opens the console: type client.connect 160.115.2.2:27121. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/ChTFh5w is the website recorded for it.