Rust Data

rustdata.spaceservers160.115.2.2:27121.ipynb

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Online 160.115.2.2:27121 checked 10m ago

Intoxicated ZA Sandbox - Creative | Build | Noclip

modded

Connect

srv = rust.server("160.115.2.2:27121")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 2 # peak 9
rank #2,462 # top 11%
last wipe 26d ago # no schedule published
next wipe 8d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. # The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

inatkind
08d 2hThu 5 Nov, 19:00 UTCFW force wipe
136d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:31 UTC FW26d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1
Map of Intoxicated ZA Sandbox - Creative | Build | Noclip
map
Intoxicated Sandbox
size
5000
seed
1
custom map
download

Server

srv.info()
address
160.115.2.2:27121
region
– · fra
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average267/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average73/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average38/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average21/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average44/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average31/100

Quick answers

From the figures on this page.

Population data

How does Intoxicated ZA Sandbox - Creative | Build | Noclip compare in the rankings?

Rank #2,462 on seven-day player hours for Intoxicated ZA Sandbox - Creative | Build | Noclip, within the top 11% of all ranked servers.

How full does Intoxicated ZA Sandbox - Creative | Build | Noclip run?

Current row: 1 players on Intoxicated ZA Sandbox - Creative | Build | Noclip, against 50 slots. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 6 players.

About the server

How smoothly does Intoxicated ZA Sandbox - Creative | Build | Noclip run?

Averaged over 48 hours: 256 server fps, never under 256. Entity numbers reached 12,201, and that includes buildings, deployables and the rest. A high of 3,646 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Intoxicated ZA Sandbox - Creative | Build | Noclip run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Intoxicated ZA Sandbox - Creative | Build | Noclip. The protocol has to match before you can join, and Steam does the updating.

How reliable is Intoxicated ZA Sandbox - Creative | Build | Noclip, and is it online now?

Intoxicated ZA Sandbox - Creative | Build | Noclip reports itself online at the current refresh. Count back 2 days 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Which location does Intoxicated ZA Sandbox - Creative | Build | Noclip run from?

No region tag is published by Intoxicated ZA Sandbox - Creative | Build | Noclip, though its name points to Africa; the region code is fra. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.115.2.2:27121.

Settings and map

What rules and settings are recorded for Intoxicated ZA Sandbox - Creative | Build | Noclip?

No gather rate appears in the name: Intoxicated ZA Sandbox - Creative | Build | Noclip. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. VAC is running: Valve's anti-cheat is on.

Which map has Intoxicated ZA Sandbox - Creative | Build | Noclip loaded?

Intoxicated ZA Sandbox - Creative | Build | Noclip runs a custom map, size 5,000. The published file is on this page for download.

Wipe schedule

When does Intoxicated ZA Sandbox - Creative | Build | Noclip wipe, and on what schedule?

A single wipe each month, the force wipe, is all Intoxicated ZA Sandbox - Creative | Build | Noclip does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 26 days 21 hours ago.

On Intoxicated ZA Sandbox - Creative | Build | Noclip, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 42 hours after it began.

Tags and filters

Which lists on Rust Data hold Intoxicated ZA Sandbox - Creative | Build | Noclip, and which filters?

The Rust Data lists that Intoxicated ZA Sandbox - Creative | Build | Noclip fits are: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.

How should you read the server tags on Intoxicated ZA Sandbox - Creative | Build | Noclip?

These tags are published by Intoxicated ZA Sandbox - Creative | Build | Noclip and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptnone (Networking): 'none' is the network layer field; $rfra (Region code): The row gives fra as its region code; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): Base design and practice; ^z (Modded): The Modded section lists it, because plugins or settings change the game; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Intoxicated ZA Sandbox - Creative | Build | Noclip?

In Rust, F1 opens the console: type client.connect 160.115.2.2:27121. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/ChTFh5w is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as gmrust,ptnone,cs168909,$rfra,ts8,^z,^c,^k,rustmaps,mp50,v2635,stok,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptnone
Networking 'none' is the network layer field.
$rfra
Region code The row gives fra as its region code.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^k
Build server Base design and practice.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.

Other

rustmaps
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,651 players 11,840 servers online