Rust Data

rustdata.spaceservers160.202.165.14:28016.ipynb

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Online 160.202.165.14:28015 checked 11m ago

Rust Streamline Test Server

Connect

srv = rust.server("160.202.165.14:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 261d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of Rust Streamline Test Server
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
160.202.165.14:28015
region
– · ca1
max players
200
group limit
8, the default
wipe schedule
–
last wipe
10 Feb 2026, 05:49 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average50/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average92/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average270/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average329/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average272/300

Quick answers

From the figures on this page.

Population data

How does Rust Streamline Test Server compare in the rankings?

Over the last seven days Rust Streamline Test Server sits at #15,269 on player hours, in the top 69% of ranked servers.

How many players does Rust Streamline Test Server hold at once?

The sample now reads 0 players for Rust Streamline Test Server, out of 200 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Rust Streamline Test Server run?

The 48-hour average is 30 server fps, with a low of 30. Buildings, deployables and all else in the world took the count as high as 114,099 entities. A high of 3,127 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust Streamline Test Server on?

Rust network protocol 2621 and build 142893 on Windows is what Rust Streamline Test Server runs. The protocol has to match before you can join, and Steam does the updating.

Is Rust Streamline Test Server up, and what does its uptime show?

The current sample puts Rust Streamline Test Server online. The uptime it reports puts the last restart about 4 days 3 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Where does Rust Streamline Test Server sit?

For Rust Streamline Test Server, no region is published; the region code is ca1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 160.202.165.14:28015 is its address.

Map and rules

What rules and settings are recorded for Rust Streamline Test Server?

No gather rate appears in the name: Rust Streamline Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Rust Streamline Test Server selected?

The game generates the map on Rust Streamline Test Server: procedural, size 3,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Rust Streamline Test Server wipe, and how often?

The record for Rust Streamline Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 261 days 20 hours ago.

Tags and filters

Which Rust Data filters and lists contain Rust Streamline Test Server?

The Rust Data lists that Rust Streamline Test Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Streamline Test Server?

These tags are published by Rust Streamline Test Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team limit of 8, as shipped by default; v2621 (Protocol): The server speaks protocol 2621, so match your game version; cs142893 (Build): Build number: 142893; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rca1 (Region code): Region code in the data: ca1. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Rust Streamline Test Server?

Enter client.connect 160.202.165.14:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit Team limit of 8, as shipped by default.
v2621
Protocol The server speaks protocol 2621, so match your game version.
cs142893
Build Build number: 142893.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rca1
Region code Region code in the data: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,102 players 11,673 servers online