Online 160.202.167.13:49155 checked 14m ago
Friduwulf's Private Server
Connect
srv = rust.server("160.202.167.13:49159")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 15332
- map
- Procedural Map
- size
- 4500
- seed
- 15332
Server
srv.info()- address
- 160.202.167.13:49155
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Jun 2026, 16:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 725/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 52/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 106/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 415/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 226/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 186/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Friduwulf's Private Server rank?
Rank #15,388 on seven-day player hours for Friduwulf's Private Server, within the top 70% of all ranked servers.
What population does Friduwulf's Private Server carry?
Current row: 0 players on Friduwulf's Private Server, against 100 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Friduwulf's Private Server perform?
Averaged over 48 hours: 56 server fps, never under 51. Entity numbers reached 114,930, and that includes buildings, deployables and the rest. A high of 4,440 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Friduwulf's Private Server on?
Version Rust network protocol 2627 and build 154033 on Windows is reported by Friduwulf's Private Server. The protocol has to match before you can join, and Steam does the updating.
Is Friduwulf's Private Server up, and what does its uptime show?
Friduwulf's Private Server reports itself online at the current refresh. A restart about 3 days 15 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Friduwulf's Private Server hosted?
There is no region published for Friduwulf's Private Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.202.167.13:49155 is its address.
Map and rules
Which rules apply on Friduwulf's Private Server, and what settings?
You will not find a gather rate in the string Friduwulf's Private Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Friduwulf's Private Server selected?
The game generates the map on Friduwulf's Private Server: procedural, size 4,500, seed 15332. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Friduwulf's Private Server wipe, and on what schedule?
Too few wipes are on record for Friduwulf's Private Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 126 days 3 hours ago.
Tags and filters
Where does Friduwulf's Private Server appear among Rust Data lists and filters?
On Rust Data, Friduwulf's Private Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Friduwulf's Private Server hold?
The game's server browser reads these tags from Friduwulf's Private Server: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2627 (Protocol): Protocol 2627 is required; a different game version cannot connect; cs154033 (Build): Build number: 154033; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Friduwulf's Private Server?
In Rust, F1 opens the console: type client.connect 160.202.167.13:49155. Launch Rust on this page does the same by opening the game through Steam and connecting.