Rust Data

rustdata.spaceservers160.222.159.210:27017.ipynb

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Online 160.222.159.210:28015 checked 12m ago

Joemetry Dash

Connect

srv = rust.server("160.222.159.210:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 3
rank #8,421 # top 38%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
160.222.159.210:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 11:36 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average316/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average433/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average959/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average0/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Joemetry Dash rank?

Rank #8,421 on seven-day player hours for Joemetry Dash, within the top 38% of all ranked servers.

How full does Joemetry Dash run?

Joemetry Dash reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 07:00 UTC, mean 1 players.

Server facts

Which Rust version is Joemetry Dash on?

Rust network protocol 2635 and build 168909 on Linux is what Joemetry Dash runs. The protocol has to match before you can join, and Steam does the updating.

Is Joemetry Dash up, and what does its uptime show?

The current sample puts Joemetry Dash online. Over the last 1 full day the hours up number 23 of 24, 96%. Rust Data logged it first on 27 October 2026.

Where does Joemetry Dash sit?

For Joemetry Dash, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.222.159.210:28015.

Map and rules

What rules and settings are recorded for Joemetry Dash?

You will not find a gather rate in the string Joemetry Dash. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Joemetry Dash?

The game generates its map: procedural, on Joemetry Dash.

Wipe data

When does Joemetry Dash wipe, and on what schedule?

The record for Joemetry Dash holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 7 hours ago.

Tags and filters

Where does Joemetry Dash appear among Rust Data lists and filters?

The Rust Data lists that Joemetry Dash fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Joemetry Dash hold?

The game's server browser reads these tags from Joemetry Dash: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Joemetry Dash?

Enter client.connect 160.222.159.210:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,453 players 11,891 servers online