Online 160.236.23.24:28015 checked 10m ago
Rust Server
Connect
srv = rust.server("160.236.23.24:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234
- map
- Procedural Map
- size
- 3000
- seed
- 1234
Server
srv.info()- address
- 160.236.23.24:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 02:43 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
How does Rust Server compare in the rankings?
Rank #3,088 on seven-day player hours for Rust Server, within the top 14% of all ranked servers.
How many players does Rust Server hold at once?
Rust Server reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 4 players.
Server data
What does performance look like on Rust Server?
Averaged over 48 hours: 57 server fps, never under 51. The entity count peaked at 49,063, covering buildings, deployables and the rest of the world. A high of 2,036 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust Server?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Rust Server up, and what does its uptime show?
Rust Server reports itself online at the current refresh. A restart about 2 days 15 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 158 of 168, 94%. Its earliest recorded date in Rust Data is 12 October 2026.
In which location is Rust Server hosted?
For Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 160.236.23.24:28015 is its address.
Rules, settings, map
Which settings and rules does Rust Server run?
No gather rate appears in the name: Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Server selected?
Rust Server runs a procedural map of size 3,000 with seed 1234, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Rust Server wipe?
The record for Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 22 hours ago, and that is the one in play.
Tags, lists
Where does Rust Server appear among Rust Data lists and filters?
On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server hold?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Rust Server?
In Rust, F1 opens the console: type client.connect 160.236.23.24:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.