Online 160.251.136.116:28015 checked 8m ago
RustServer_6319
Connect
srv = rust.server("160.251.136.116:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 13:30 UTC27d ago | 0 | NaN | running | 0 |
| 1 | Sun 13 Sep, 19:14 UTC45d ago | 0 | NaN | 18.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 26771
- map
- Procedural Map
- size
- 3000
- seed
- 26771
Server
srv.info()- address
- 160.251.136.116:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 13:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 329/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 435/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 963/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53/100 |
| 4 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480/8 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979/1000 |
Quick answers
From the figures on this page.
Player counts
What position does RustServer_6319 take in the server rankings?
Over the last seven days RustServer_6319 sits at #15,310 on player hours, in the top 69% of ranked servers.
How many players does RustServer_6319 hold at once?
The sample now reads 0 players for RustServer_6319, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does RustServer_6319 run?
The 48-hour average is 179 server fps, with a low of 126. Buildings, deployables and all else in the world took the count as high as 43,651 entities. A high of 2,460 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RustServer_6319 run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer_6319. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustServer_6319, and is it online now?
RustServer_6319 reports itself online at the current refresh. The uptime it reports puts the last restart about 8 days 7 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does RustServer_6319 run from?
There is no region published for RustServer_6319. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.251.136.116:28015 is its address.
Map and rules
What rules and settings are recorded for RustServer_6319?
You will not find a gather rate in the string RustServer_6319. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has RustServer_6319 loaded?
Size 3,000, seed 26771: the procedural map on RustServer_6319, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does RustServer_6319 wipe, and how often?
A rhythm cannot be read from the wipes of RustServer_6319 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 5 hours ago, and that is the one in play.
On RustServer_6319, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain RustServer_6319?
The Rust Data lists that RustServer_6319 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustServer_6319 hold?
These tags are published by RustServer_6319 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RustServer_6319?
The manual route: launch Rust, F1, then client.connect 160.251.136.116:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.