Online 160.251.138.86:28015 checked 12m ago
RustServer_Private Server
Connect
srv = rust.server("160.251.138.86:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 07:01 UTC11d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1493574022
- map
- Procedural Map
- size
- 3500
- seed
- 1493574022
Server
srv.info()- address
- 160.251.138.86:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 07:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 366/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 457/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 980/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 964/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 32/250 |
Quick answers
From the figures on this page.
Population data
What position does RustServer_Private Server take in the server rankings?
Rank #15,327 on seven-day player hours for RustServer_Private Server, within the top 69% of all ranked servers.
How full does RustServer_Private Server run?
The sample now reads 0 players for RustServer_Private Server, out of 1 slots. Over the last seven days it averaged 0 players.
Server facts
How well does RustServer_Private Server perform?
The 48-hour average is 74 server fps, with a low of 55. The entity count peaked at 69,080, covering buildings, deployables and the rest of the world. A high of 3,648 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RustServer_Private Server run?
Rust network protocol 2634 and build 167781 on Linux is what RustServer_Private Server runs. Steam updates your game for you, but the protocol must match to join.
Is RustServer_Private Server up, and what does its uptime show?
The current sample puts RustServer_Private Server online. A restart about 11 days 9 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does RustServer_Private Server sit?
For RustServer_Private Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 160.251.138.86:28015 is its address.
Rules, settings, map
What rules and settings are recorded for RustServer_Private Server?
The name RustServer_Private Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has RustServer_Private Server selected?
RustServer_Private Server runs a procedural map of size 3,500 with seed 1493574022, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RustServer_Private Server wipe, and how often?
A rhythm cannot be read from the wipes of RustServer_Private Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 10 hours ago, and that is the one in play.
On RustServer_Private Server, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold RustServer_Private Server, and which filters?
The Rust Data lists that RustServer_Private Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustServer_Private Server hold?
The game's server browser reads these tags from RustServer_Private Server: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to RustServer_Private Server?
In Rust, F1 opens the console: type client.connect 160.251.138.86:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.