Rust Data

rustdata.spaceservers160.251.139.88:28017.ipynb

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Offline 160.251.139.88:28015 checked 10d ago

RustServer_16533

Connect

srv = rust.server("160.251.139.88:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,902 # top 63%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 15:51 UTC17d ago 1 NaN running 0
1 Mon 12 Oct, 09:12 UTC17d ago 1 NaN 0.3 days 0
2 Fri 2 Oct, 09:15 UTC27d ago 1 held half 10 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of RustServer_16533
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
160.251.139.88:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 15:51 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average51/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average94/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average270/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average344/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average270/300

Quick answers

From the figures on this page.

Population data

How does RustServer_16533 compare in the rankings?

Player hours over seven days put RustServer_16533 at #13,902, in the top 63% of the ranked set.

How full does RustServer_16533 run?

Offline now for RustServer_16533, with the last sample 10 days 11 hours ago.

Server data

What Rust version does RustServer_16533 run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer_16533. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_16533, and is it up?

RustServer_16533 is offline at this refresh; the last response came 10 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 20 September 2026.

Where does RustServer_16533 sit?

For RustServer_16533, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.139.88:28015.

Map and rules

What rules and settings are recorded for RustServer_16533?

No gather rate appears in the name: RustServer_16533. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on RustServer_16533?

RustServer_16533 runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipes and dates

When does RustServer_16533 wipe, and how often?

Irregular wipe times on RustServer_16533 leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 17 days 10 hours ago, and that is the one in play.

On RustServer_16533, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold RustServer_16533, and which filters?

On Rust Data, RustServer_16533 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_16533 hold?

The game's server browser reads these tags from RustServer_16533: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into RustServer_16533?

Enter client.connect 160.251.139.88:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,072 players 11,686 servers online