Online EA 160.251.166.238:28015 checked 10m ago
[JP]Null-Server B |PvE| 10/2
Connect
srv = rust.server("160.251.166.238:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 13:51 UTC27d ago | 14 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 33/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 16/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 14/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 17/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 13/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 12/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [JP]Null-Server B |PvE| 10/2 rank?
On seven-day player hours [JP]Null-Server B |PvE| 10/2 is #3,280 overall and #296 in Asia, inside the top 15% of all ranked servers.
How many players does [JP]Null-Server B |PvE| 10/2 hold at once?
The sample now reads 0 players for [JP]Null-Server B |PvE| 10/2, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 4. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 2 players.
Server data
How smoothly does [JP]Null-Server B |PvE| 10/2 run?
The 48-hour average is 45 server fps, with a low of 2. Entity numbers reached 173,057, and that includes buildings, deployables and the rest. A high of 4,472 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [JP]Null-Server B |PvE| 10/2 on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [JP]Null-Server B |PvE| 10/2. The protocol has to match before you can join, and Steam does the updating.
How reliable is [JP]Null-Server B |PvE| 10/2, and is it online now?
Online is the state at the latest refresh for [JP]Null-Server B |PvE| 10/2. The uptime it reports puts the last restart about 10 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [JP]Null-Server B |PvE| 10/2 sit?
The EA tag is what [JP]Null-Server B |PvE| 10/2 uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.166.238:28015.
Rules, settings, map
Which settings and rules does [JP]Null-Server B |PvE| 10/2 run?
The name [JP]Null-Server B |PvE| 10/2 carries no gather rate. Group size tops out at 50 players. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on [JP]Null-Server B |PvE| 10/2?
Size 4,096, seed 1337: the procedural map on [JP]Null-Server B |PvE| 10/2, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipes and dates
On what schedule does [JP]Null-Server B |PvE| 10/2 wipe?
Once a month [JP]Null-Server B |PvE| 10/2 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 16 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [JP]Null-Server B |PvE| 10/2 like?
The average peak over recent wipes is 14 players. The crowd on the latest wipe topped out 17 hours after it began.
Tags and filters
Where does [JP]Null-Server B |PvE| 10/2 appear among Rust Data lists and filters?
The Rust Data lists that [JP]Null-Server B |PvE| 10/2 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [JP]Null-Server B |PvE| 10/2?
Read by the game's server browser, the tags [JP]Null-Server B |PvE| 10/2 publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts50 (Group limit): Team size tops out at 50; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): The server browser files it under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to [JP]Null-Server B |PvE| 10/2?
In Rust, F1 opens the console: type client.connect 160.251.166.238:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/null-server is the website recorded for it.