Rust Data

rustdata.spaceservers160.251.166.81:28017.ipynb

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Online 160.251.166.81:28015 checked 8m ago

RustServer_18392

Connect

srv = rust.server("160.251.166.81:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 2
rank #7,517 # top 34%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 12:25 UTC9d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 932342999
Map of RustServer_18392
map
Procedural Map
size
3750
seed
932342999
Open on RustMaps

Server

srv.info()
address
160.251.166.81:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 12:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

Quick answers

From the figures on this page.

Player counts

What position does RustServer_18392 take in the server rankings?

Over the last seven days RustServer_18392 sits at #7,517 on player hours, in the top 34% of ranked servers.

What population does RustServer_18392 carry?

Current row: 0 players on RustServer_18392, against 30 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 11:00 UTC, mean 0 players.

Server data

How smoothly does RustServer_18392 run?

Server fps over the last 48 hours averages 64; the floor is 44. The entity count peaked at 83,912, covering buildings, deployables and the rest of the world. The memory field tops out at 2,972 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does RustServer_18392 run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_18392. Joining needs the same protocol on your game; Steam handles the update.

Is RustServer_18392 up, and what does its uptime show?

RustServer_18392 reports itself online at the current refresh. Count back 5 days 11 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RustServer_18392 sit?

No region is published by RustServer_18392. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.166.81:28015.

Map and rules

What rules and settings are recorded for RustServer_18392?

You will not find a gather rate in the string RustServer_18392. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_18392 selected?

The game generates the map on RustServer_18392: procedural, size 3,750, seed 932342999. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does RustServer_18392 wipe?

A rhythm cannot be read from the wipes of RustServer_18392 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 22 hours ago.

On RustServer_18392, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does RustServer_18392 appear among Rust Data lists and filters?

These Rust Data lists include RustServer_18392: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_18392?

Read by the game's server browser, the tags RustServer_18392 publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RustServer_18392?

In Rust, F1 opens the console: type client.connect 160.251.166.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players Slot count: 30.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,093 players 11,722 servers online