Online 160.251.171.32:28015 checked 12m ago
RustServer_4457
Connect
srv = rust.server("160.251.171.32:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 05:33 UTC9d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 15081
- map
- Procedural Map
- size
- 3000
- seed
- 15081
Server
srv.info()- address
- 160.251.171.32:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 05:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 95/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 126/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 417/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 23/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 493/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 384/425 |
Quick answers
From the figures on this page.
Population data
What position does RustServer_4457 take in the server rankings?
Rank #15,262 on seven-day player hours for RustServer_4457, within the top 69% of all ranked servers.
What population does RustServer_4457 carry?
Current row: 0 players on RustServer_4457, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does RustServer_4457 run?
Server fps over the last 48 hours averages 100; the floor is 82. Entity numbers reached 49,125, and that includes buildings, deployables and the rest. Memory peaked at 2,419 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustServer_4457 on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_4457. Steam updates your game for you, but the protocol must match to join.
How reliable is RustServer_4457, and is it online now?
RustServer_4457 reports itself online at the current refresh. The uptime it reports puts the last restart about 7 days 1 hours ago. Over the last 7 full days the hours up number 143 of 168, 85%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RustServer_4457 sit?
For RustServer_4457, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.251.171.32:28015.
Rules, settings, map
What rules and settings are recorded for RustServer_4457?
You will not find a gather rate in the string RustServer_4457. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has RustServer_4457 loaded?
The game generates the map on RustServer_4457: procedural, size 3,000, seed 15081. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does RustServer_4457 wipe?
A rhythm cannot be read from the wipes of RustServer_4457 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 9 days 18 hours ago.
What is wipe day on RustServer_4457 like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold RustServer_4457, and which filters?
These Rust Data lists include RustServer_4457: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RustServer_4457?
The game's server browser reads these tags from RustServer_4457: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join RustServer_4457?
The manual route: launch Rust, F1, then client.connect 160.251.171.32:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.