Rust Data

rustdata.spaceservers160.251.171.32:28017.ipynb

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Online 160.251.171.32:28015 checked 12m ago

RustServer_4457

Connect

srv = rust.server("160.251.171.32:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,262 # top 69%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 05:33 UTC9d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 15081
Map of RustServer_4457
map
Procedural Map
size
3000
seed
15081
Open on RustMaps

Server

srv.info()
address
160.251.171.32:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 05:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average95/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average126/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average417/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average23/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average493/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average384/425

Quick answers

From the figures on this page.

Population data

What position does RustServer_4457 take in the server rankings?

Rank #15,262 on seven-day player hours for RustServer_4457, within the top 69% of all ranked servers.

What population does RustServer_4457 carry?

Current row: 0 players on RustServer_4457, against 50 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does RustServer_4457 run?

Server fps over the last 48 hours averages 100; the floor is 82. Entity numbers reached 49,125, and that includes buildings, deployables and the rest. Memory peaked at 2,419 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustServer_4457 on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_4457. Steam updates your game for you, but the protocol must match to join.

How reliable is RustServer_4457, and is it online now?

RustServer_4457 reports itself online at the current refresh. The uptime it reports puts the last restart about 7 days 1 hours ago. Over the last 7 full days the hours up number 143 of 168, 85%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RustServer_4457 sit?

For RustServer_4457, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.251.171.32:28015.

Rules, settings, map

What rules and settings are recorded for RustServer_4457?

You will not find a gather rate in the string RustServer_4457. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has RustServer_4457 loaded?

The game generates the map on RustServer_4457: procedural, size 3,000, seed 15081. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does RustServer_4457 wipe?

A rhythm cannot be read from the wipes of RustServer_4457 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 9 days 18 hours ago.

What is wipe day on RustServer_4457 like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold RustServer_4457, and which filters?

These Rust Data lists include RustServer_4457: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_4457?

The game's server browser reads these tags from RustServer_4457: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join RustServer_4457?

The manual route: launch Rust, F1, then client.connect 160.251.171.32:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,329 players 11,721 servers online