Rust Data

rustdata.spaceservers160.251.173.132:28017.ipynb

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Online 160.251.173.132:28015 checked 10m ago

RustServer_9453

Connect

srv = rust.server("160.251.173.132:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,193 # top 37%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 08:46 UTC9d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 1339647485
Map of RustServer_9453
map
Procedural Map
size
3750
seed
1339647485
Open on RustMaps

Server

srv.info()
address
160.251.173.132:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 08:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average47/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average78/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average236/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average289/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average265/275

Quick answers

From the figures on this page.

Player counts

How does RustServer_9453 compare in the rankings?

Over the last seven days RustServer_9453 sits at #8,193 on player hours, in the top 37% of ranked servers.

How full does RustServer_9453 run?

The sample now reads 0 players for RustServer_9453, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.

Server facts

What does performance look like on RustServer_9453?

Averaged over 48 hours: 65 server fps, never under 45. The entity count peaked at 82,135, covering buildings, deployables and the rest of the world. The memory field tops out at 3,249 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on RustServer_9453?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_9453. Steam updates your game for you, but the protocol must match to join.

How reliable is RustServer_9453, and is it up?

The current sample puts RustServer_9453 online. Count back 6 days 3 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer_9453 run from?

No region is published by RustServer_9453. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.173.132:28015.

Settings and map

What rules and settings are recorded for RustServer_9453?

You will not find a gather rate in the string RustServer_9453. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_9453 loaded?

Size 3,750, seed 1339647485: the procedural map on RustServer_9453, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does RustServer_9453 wipe?

The record for RustServer_9453 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 9 days 18 hours ago.

On RustServer_9453, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain RustServer_9453?

These Rust Data lists include RustServer_9453: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_9453?

Read by the game's server browser, the tags RustServer_9453 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join RustServer_9453?

Enter client.connect 160.251.173.132:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,427 players 11,663 servers online