Rust Data

rustdata.spaceservers160.251.175.249:28017.ipynb

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Online 160.251.175.249:28015 checked 13m ago

RustServer_847

Connect

srv = rust.server("160.251.175.249:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 12:32 UTC22d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 482920672
Map of RustServer_847
map
Procedural Map
size
4000
seed
482920672
Open on RustMaps

Server

srv.info()
address
160.251.175.249:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 12:32 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average448/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average454/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average984/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average67/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average998/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average22/250

Quick answers

From the figures on this page.

Player counts

How does RustServer_847 compare in the rankings?

Rank #15,344 on seven-day player hours for RustServer_847, within the top 69% of all ranked servers.

How many players does RustServer_847 hold at once?

RustServer_847 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does RustServer_847 run?

Server fps over the last 48 hours averages 59; the floor is 34. Buildings, deployables and all else in the world took the count as high as 97,194 entities. A high of 3,495 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on RustServer_847?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_847. Steam updates your game for you, but the protocol must match to join.

Is RustServer_847 up, and what does its uptime show?

Online is the state at the latest refresh for RustServer_847. A restart about 6 days 16 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RustServer_847 hosted?

For RustServer_847, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 160.251.175.249:28015 is its address.

Rules, settings, map

Which rules apply on RustServer_847, and what settings?

You will not find a gather rate in the string RustServer_847. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_847 selected?

Size 4,000, seed 482920672: the procedural map on RustServer_847, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does RustServer_847 wipe, and how often?

A rhythm cannot be read from the wipes of RustServer_847 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 3 hours ago, and that is the one in play.

On RustServer_847, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 18 hours after it began.

Tags, lists

Which Rust Data filters and lists contain RustServer_847?

These Rust Data lists include RustServer_847: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustServer_847?

Read by the game's server browser, the tags RustServer_847 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join RustServer_847?

In Rust, F1 opens the console: type client.connect 160.251.175.249:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,751 players 11,875 servers online