Rust Data

rustdata.spaceservers160.251.175.78:28017.ipynb

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Online 160.251.175.78:28015 checked 9m ago

RustServer_6101

Connect

srv = rust.server("160.251.175.78:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 13:15 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 32736
Map of RustServer_6101
map
Procedural Map
size
3000
seed
32736
Open on RustMaps

Server

srv.info()
address
160.251.175.78:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 13:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average165/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average17/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Population data

What position does RustServer_6101 take in the server rankings?

Player hours over seven days put RustServer_6101 at #15,353, in the top 69% of the ranked set.

How many players does RustServer_6101 hold at once?

RustServer_6101 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

What does performance look like on RustServer_6101?

Server fps over the last 48 hours averages 132; the floor is 98. Entity numbers reached 45,678, and that includes buildings, deployables and the rest. Memory peaked at 2,427 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RustServer_6101 on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_6101 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_6101, and is it online now?

Online is the state at the latest refresh for RustServer_6101. The uptime it reports puts the last restart about 5 days 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does RustServer_6101 run from?

For RustServer_6101, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 160.251.175.78:28015 is its address.

Rules, settings, map

Which rules apply on RustServer_6101, and what settings?

The name RustServer_6101 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_6101 loaded?

The game generates the map on RustServer_6101: procedural, size 3,000, seed 32736. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does RustServer_6101 wipe, and on what schedule?

Too few wipes are on record for RustServer_6101 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 13 hours ago.

What is wipe day on RustServer_6101 like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does RustServer_6101 appear among Rust Data lists and filters?

These Rust Data lists include RustServer_6101: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_6101 hold?

These tags are published by RustServer_6101 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join RustServer_6101?

The manual route: launch Rust, F1, then client.connect 160.251.175.78:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,014 players 11,680 servers online