Rust Data

rustdata.spaceservers160.251.196.110:28017.ipynb

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Offline 160.251.196.110:28015 checked 2h ago

RustServer_9798

Connect

srv = rust.server("160.251.196.110:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 4
rank #4,375 # top 20%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0009:0011:0014:0016:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020006:0009:0011:0014:0016:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 31094
Map of RustServer_9798
map
Procedural Map
size
3000
seed
31094
Open on RustMaps

Server

srv.info()
address
160.251.196.110:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 13:10 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average439/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average972/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average986/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average72/250

Quick answers

From the figures on this page.

Population

How does RustServer_9798 compare in the rankings?

Over the last seven days RustServer_9798 sits at #4,375 on player hours, in the top 20% of ranked servers.

How many players does RustServer_9798 hold at once?

RustServer_9798 returns no live count at this refresh, having last been seen 2 hours ago. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 11:00 UTC, mean 2 players.

About the server

How smoothly does RustServer_9798 run?

The 48-hour average is 148 server fps, with a low of 113. Entity numbers reached 49,484, and that includes buildings, deployables and the rest. A high of 1,648 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustServer_9798 on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_9798 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_9798, and is it up?

The latest sample has RustServer_9798 offline, with a last sighting 2 hours ago. A restart about 1 hours ago is what its reported uptime implies. Uptime of 46% across the last 6 full days: 66 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.

Which location does RustServer_9798 run from?

There is no region published for RustServer_9798. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.196.110:28015.

Rules, settings, map

Which settings and rules does RustServer_9798 run?

You will not find a gather rate in the string RustServer_9798. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on RustServer_9798?

Size 3,000, seed 31094: the procedural map on RustServer_9798, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does RustServer_9798 wipe, and how often?

The record for RustServer_9798 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 5 hours ago.

Tags, lists

Which lists on Rust Data hold RustServer_9798, and which filters?

These Rust Data lists include RustServer_9798: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_9798 hold?

These tags are published by RustServer_9798 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RustServer_9798?

The manual route: launch Rust, F1, then client.connect 160.251.196.110:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,852 players 11,890 servers online