Offline 160.251.197.100:28015 checked 7d ago
==RUST_SERVER_NAME==
Connect
srv = rust.server("160.251.197.100:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 141127248
- map
- Procedural Map
- size
- 3500
- seed
- 141127248
Server
srv.info()- address
- 160.251.197.100:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 05:42 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 52 on average | 5/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 11/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 13/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 25/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 5/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 12/100 |
Quick answers
From the figures on this page.
Population data
How does ==RUST_SERVER_NAME== compare in the rankings?
Player hours over seven days put ==RUST_SERVER_NAME== at #15,270, in the top 69% of the ranked set.
How full does ==RUST_SERVER_NAME== run?
==RUST_SERVER_NAME== returns no live count at this refresh, having last been seen 7 days ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on ==RUST_SERVER_NAME==?
Rust network protocol 2635 and build 168909 on Linux is what ==RUST_SERVER_NAME== runs. Steam updates your game for you, but the protocol must match to join.
How reliable is ==RUST_SERVER_NAME==, and is it online now?
==RUST_SERVER_NAME== is offline at this refresh; the last response came 7 days ago. Over the last 6 full days the hours up number 0 of 144, 0%. Its earliest recorded date in Rust Data is 23 October 2026.
In which location is ==RUST_SERVER_NAME== hosted?
There is no region published for ==RUST_SERVER_NAME==. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.197.100:28015.
Map and rules
Which settings and rules does ==RUST_SERVER_NAME== run?
No gather rate appears in the name: ==RUST_SERVER_NAME==. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on ==RUST_SERVER_NAME==?
Size 3,500, seed 141127248: the procedural map on ==RUST_SERVER_NAME==, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does ==RUST_SERVER_NAME== wipe, and how often?
A rhythm cannot be read from the wipes of ==RUST_SERVER_NAME== on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 1 hours ago.
Tags, lists
Which Rust Data filters and lists contain ==RUST_SERVER_NAME==?
The Rust Data lists that ==RUST_SERVER_NAME== fits are: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on ==RUST_SERVER_NAME==?
The game's server browser reads these tags from ==RUST_SERVER_NAME==: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into ==RUST_SERVER_NAME==?
The manual route: launch Rust, F1, then client.connect 160.251.197.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.