Rust Data

rustdata.spaceservers160.251.197.210:28017.ipynb

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Offline 160.251.197.210:28015 checked 44d ago

RustServer_1614

Connect

srv = rust.server("160.251.197.210:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe 47d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
160.251.197.210:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 05:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average435/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average982/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average982/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Quick answers

From the figures on this page.

Player counts

How does RustServer_1614 compare in the rankings?

Player hours over seven days put RustServer_1614 at #15,025, in the top – of the ranked set.

How many players does RustServer_1614 hold at once?

RustServer_1614 returns no live count at this refresh, having last been seen 44 days 23 hours ago.

Server facts

Which Rust version is RustServer_1614 on?

The build is Rust network protocol 2633 and build 163794 on Linux, run by RustServer_1614. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_1614, and is it up?

Offline now for RustServer_1614, last seen 44 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is RustServer_1614 hosted?

No region is published by RustServer_1614. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.197.210:28015.

Map and rules

Which rules apply on RustServer_1614, and what settings?

The name RustServer_1614 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_1614 loaded?

The game generates its map: procedural, on RustServer_1614.

Wipes and dates

When does RustServer_1614 wipe, and how often?

A rhythm cannot be read from the wipes of RustServer_1614 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 47 days 10 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold RustServer_1614, and which filters?

On Rust Data, RustServer_1614 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustServer_1614?

These tags are published by RustServer_1614 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into RustServer_1614?

Enter client.connect 160.251.197.210:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online