Rust Data

rustdata.spaceservers160.251.197.66:28017.ipynb

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Offline 160.251.197.66:28015 checked 8d ago

RustServer_10205

Connect

srv = rust.server("160.251.197.66:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 05:27 UTC10d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 21987
Map of RustServer_10205
map
Procedural Map
size
3000
seed
21987
Open on RustMaps

Server

srv.info()
address
160.251.197.66:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 05:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average188/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average587/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average35/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average681/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average554/625

Quick answers

From the figures on this page.

Population data

What position does RustServer_10205 take in the server rankings?

Over the last seven days RustServer_10205 sits at #15,339 on player hours, in the top 69% of ranked servers.

How full does RustServer_10205 run?

Offline now for RustServer_10205, with the last sample 8 days ago.

Server facts

What Rust version does RustServer_10205 run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer_10205. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_10205, and is it online now?

RustServer_10205 is offline at this refresh; the last response came 8 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

In which location is RustServer_10205 hosted?

There is no region published for RustServer_10205. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.197.66:28015.

Map and rules

Which rules apply on RustServer_10205, and what settings?

You will not find a gather rate in the string RustServer_10205. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_10205 selected?

Size 3,000, seed 21987: the procedural map on RustServer_10205, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does RustServer_10205 wipe, and on what schedule?

A rhythm cannot be read from the wipes of RustServer_10205 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 17 hours ago.

What is wipe day on RustServer_10205 like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 30 hours after it began.

Tags and filters

Which Rust Data filters and lists contain RustServer_10205?

These Rust Data lists include RustServer_10205: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_10205?

These tags are published by RustServer_10205 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustServer_10205?

In Rust, F1 opens the console: type client.connect 160.251.197.66:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,585 players 11,767 servers online