Rust Data

rustdata.spaceservers160.251.198.26:28017.ipynb

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Online 160.251.198.26:28015 checked 13m ago

RustServer_27163

Connect

srv = rust.server("160.251.198.26:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #10,788 # top 48%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75105:0011:0017:0001:0007:0013:00Wiped Wed 28 Oct, 05:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
025507510005:0011:0017:0001:0007:0013:00Wiped Wed 28 Oct, 05:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 05:06 UTC1d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 16450
Map of RustServer_27163
map
Procedural Map
size
3500
seed
16450
Open on RustMaps

Server

srv.info()
address
160.251.198.26:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 05:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average538/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average430/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average167/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average221/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average304/350

Quick answers

From the figures on this page.

Player counts

What position does RustServer_27163 take in the server rankings?

Rank #10,788 on seven-day player hours for RustServer_27163, within the top 48% of all ranked servers.

How many players does RustServer_27163 hold at once?

The sample now reads 0 players for RustServer_27163, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.

Server data

How smoothly does RustServer_27163 run?

The 48-hour average is 72 server fps, with a low of 36. The entity count peaked at 69,621, covering buildings, deployables and the rest of the world. Memory peaked at 2,201 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RustServer_27163 run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_27163. Steam updates your game for you, but the protocol must match to join.

Is RustServer_27163 up, and what does its uptime show?

The current sample puts RustServer_27163 online. A restart about 32 hours ago is what its reported uptime implies. Uptime of 11% across the last 7 full days: 18 hours of 168. Rust Data logged it first on 13 September 2026.

Where does RustServer_27163 sit?

No region is published by RustServer_27163. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.251.198.26:28015 is its address.

Map and rules

Which rules apply on RustServer_27163, and what settings?

No gather rate appears in the name: RustServer_27163. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_27163 selected?

RustServer_27163 runs a procedural map of size 3,500 with seed 16450, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RustServer_27163 wipe, and on what schedule?

Too few wipes are on record for RustServer_27163 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 33 hours ago.

Tags, lists

Which Rust Data filters and lists contain RustServer_27163?

The Rust Data lists that RustServer_27163 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on RustServer_27163 hold?

The game's server browser reads these tags from RustServer_27163: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into RustServer_27163?

In Rust, F1 opens the console: type client.connect 160.251.198.26:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,642 players 11,835 servers online