Online 160.251.199.112:28015 checked 9m ago
RustServer_14668
Connect
srv = rust.server("160.251.199.112:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 11817
- map
- Procedural Map
- size
- 3000
- seed
- 11817
Server
srv.info()- address
- 160.251.199.112:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 01:15 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 271/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 709/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 41/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 802/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 636/725 |
Quick answers
From the figures on this page.
Population
How does RustServer_14668 compare in the rankings?
Over the last seven days RustServer_14668 sits at #11,894 on player hours, in the top 53% of ranked servers.
What population does RustServer_14668 carry?
Current row: 0 players on RustServer_14668, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How smoothly does RustServer_14668 run?
Averaged over 48 hours: 98 server fps, never under 71. Buildings, deployables and all else in the world took the count as high as 48,258 entities. A high of 2,455 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RustServer_14668 on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_14668. The protocol has to match before you can join, and Steam does the updating.
Is RustServer_14668 up, and what does its uptime show?
Online is the state at the latest refresh for RustServer_14668. A restart about 6 days 22 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 4 October 2026.
Where does RustServer_14668 sit?
For RustServer_14668, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.251.199.112:28015 is its address.
Rules, settings, map
Which rules apply on RustServer_14668, and what settings?
The name RustServer_14668 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has RustServer_14668 selected?
RustServer_14668 runs a procedural map of size 3,000 with seed 11817, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RustServer_14668 wipe, and how often?
Too few wipes are on record for RustServer_14668 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 20 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold RustServer_14668, and which filters?
These Rust Data lists include RustServer_14668: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustServer_14668 hold?
The game's server browser reads these tags from RustServer_14668: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RustServer_14668?
Enter client.connect 160.251.199.112:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.