Rust Data

rustdata.spaceservers160.251.201.189:28017.ipynb

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Online 160.251.201.189:28015 checked 8m ago

RustServer_9541

Connect

srv = rust.server("160.251.201.189:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 21:35 UTC9d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 21571
Map of RustServer_9541
map
Procedural Map
size
3000
seed
21571
Open on RustMaps

Server

srv.info()
address
160.251.201.189:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 21:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average439/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average972/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average986/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average72/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RustServer_9541 rank?

Player hours over seven days put RustServer_9541 at #15,310, in the top 69% of the ranked set.

How many players does RustServer_9541 hold at once?

The sample now reads 0 players for RustServer_9541, out of 50 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does RustServer_9541 run?

The 48-hour average is 97 server fps, with a low of 75. Buildings, deployables and all else in the world took the count as high as 45,310 entities. The memory field tops out at 2,517 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RustServer_9541 run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_9541. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustServer_9541, and is it online now?

RustServer_9541 reports itself online at the current refresh. A restart about 5 days 19 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does RustServer_9541 sit?

There is no region published for RustServer_9541. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.251.201.189:28015 is its address.

Map and rules

Which settings and rules does RustServer_9541 run?

The name RustServer_9541 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_9541 loaded?

RustServer_9541 runs a procedural map of size 3,000 with seed 21571, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does RustServer_9541 wipe, and how often?

A rhythm cannot be read from the wipes of RustServer_9541 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 9 days 21 hours ago.

On RustServer_9541, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does RustServer_9541 appear among Rust Data lists and filters?

These Rust Data lists include RustServer_9541: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_9541?

These tags are published by RustServer_9541 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to RustServer_9541?

Enter client.connect 160.251.201.189:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,852 players 11,890 servers online