Rust Data

rustdata.spaceservers160.251.202.139:28017.ipynb

Run all rust-data · live

‹ All servers

Online 160.251.202.139:28015 checked 13m ago

RustServer_19396

Connect

srv = rust.server("160.251.202.139:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #11,458 # top 51%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 05:08 UTC27d ago 2 NaN running 0
1 Fri 18 Sep, 01:38 UTC41d ago 1 halved by day 8 14.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3550 · seed 1495466692
Map of RustServer_19396
map
Procedural Map
size
3550
seed
1495466692
Open on RustMaps

Server

srv.info()
address
160.251.202.139:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 05:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average99/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average444/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average25/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average520/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average426/525

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustServer_19396 rank?

Player hours over seven days put RustServer_19396 at #11,458, in the top 51% of the ranked set.

How full does RustServer_19396 run?

Current row: 0 players on RustServer_19396, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 0 players.

Server facts

How well does RustServer_19396 perform?

The 48-hour average is 70 server fps, with a low of 50. The entity count peaked at 67,598, covering buildings, deployables and the rest of the world. A high of 2,905 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustServer_19396 on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_19396. Steam updates your game for you, but the protocol must match to join.

Is RustServer_19396 up, and what does its uptime show?

The current sample puts RustServer_19396 online. The uptime it reports puts the last restart about 6 days ago. Uptime of 85% across the last 7 full days: 143 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does RustServer_19396 run from?

No region is published by RustServer_19396. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.251.202.139:28015 is its address.

Settings and map

Which rules apply on RustServer_19396, and what settings?

The name RustServer_19396 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_19396 loaded?

The game generates the map on RustServer_19396: procedural, size 3,550, seed 1495466692. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does RustServer_19396 wipe?

The record for RustServer_19396 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 19 hours ago.

On RustServer_19396, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 8.

Tags and filters

Which Rust Data filters and lists contain RustServer_19396?

The Rust Data lists that RustServer_19396 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_19396 hold?

These tags are published by RustServer_19396 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RustServer_19396?

The manual route: launch Rust, F1, then client.connect 160.251.202.139:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online