Rust Data

rustdata.spaceservers160.251.202.86:28017.ipynb

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Online 160.251.202.86:28015 checked 10m ago

RustServer_30332

Connect

srv = rust.server("160.251.202.86:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0006:0014:0000:0008:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510022:0006:0014:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 18:40 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 17762077
Map of RustServer_30332
map
Procedural Map
size
5000
seed
17762077
Open on RustMaps

Server

srv.info()
address
160.251.202.86:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 18:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average366/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average964/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

Quick answers

From the figures on this page.

Population

How does RustServer_30332 compare in the rankings?

Player hours over seven days put RustServer_30332 at #15,327, in the top 69% of the ranked set.

How many players does RustServer_30332 hold at once?

RustServer_30332 reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does RustServer_30332 run?

The 48-hour average is 71 server fps, with a low of 49. The entity count peaked at 140,117, covering buildings, deployables and the rest of the world. A high of 5,587 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustServer_30332 on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer_30332. The protocol has to match before you can join, and Steam does the updating.

Is RustServer_30332 up, and what does its uptime show?

The current sample puts RustServer_30332 online. A restart about 12 days 21 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 147 of 168, 88%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is RustServer_30332 hosted?

No region is published by RustServer_30332. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 160.251.202.86:28015 is its address.

Settings and map

Which settings and rules does RustServer_30332 run?

No gather rate appears in the name: RustServer_30332. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on RustServer_30332?

RustServer_30332 runs a procedural map of size 5,000 with seed 17762077, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does RustServer_30332 wipe?

A rhythm cannot be read from the wipes of RustServer_30332 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 22 hours ago, and that is the one in play.

On RustServer_30332, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 34 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain RustServer_30332?

These Rust Data lists include RustServer_30332: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_30332?

Read by the game's server browser, the tags RustServer_30332 publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into RustServer_30332?

The manual route: launch Rust, F1, then client.connect 160.251.202.86:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,135 players 11,892 servers online