Rust Data

rustdata.spaceservers160.251.205.157:28017.ipynb

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Online 160.251.205.157:28015 checked 10m ago

RustServer_19896

Connect

srv = rust.server("160.251.205.157:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #5,218 # top 23%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 16:20 UTC10d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 31837
Map of RustServer_19896
map
Procedural Map
size
4500
seed
31837
Open on RustMaps

Server

srv.info()
address
160.251.205.157:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 16:20 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average168/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average194/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average619/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average35/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average709/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561/625

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_19896 rank?

Rank #5,218 on seven-day player hours for RustServer_19896, within the top 23% of all ranked servers.

How many players does RustServer_19896 hold at once?

RustServer_19896 reports 0 players at this refresh, with 1 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 1 players.

Server data

How well does RustServer_19896 perform?

The 48-hour average is 54 server fps, with a low of 34. The entity count peaked at 120,289, covering buildings, deployables and the rest of the world. The memory field tops out at 3,880 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RustServer_19896 run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_19896. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_19896, and is it up?

The current sample puts RustServer_19896 online. Count back 31 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 19 October 2026.

Which location does RustServer_19896 run from?

For RustServer_19896, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 160.251.205.157:28015 is its address.

Map and rules

Which rules apply on RustServer_19896, and what settings?

The name RustServer_19896 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has RustServer_19896 loaded?

RustServer_19896 runs a procedural map of size 4,500 with seed 31837, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does RustServer_19896 wipe?

The record for RustServer_19896 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 6 hours ago.

On RustServer_19896, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain RustServer_19896?

The Rust Data lists that RustServer_19896 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_19896 hold?

The game's server browser reads these tags from RustServer_19896: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RustServer_19896?

The manual route: launch Rust, F1, then client.connect 160.251.205.157:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,222 players 11,781 servers online