Online 160.251.209.245:28015 checked 12m ago
[JP]Rust 1week
Connect
srv = rust.server("160.251.209.245:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 09:39 UTC24d ago | 1 | NaN | running | 0 |
| 1 | Thu 17 Sep, 13:44 UTC42d ago | 1 | halved by day 1 | 17.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 14244812
- map
- Procedural Map
- size
- 5000
- seed
- 14244812
Server
srv.info()- address
- 160.251.209.245:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 09:39 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 444/450 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 26/550 |
| 2 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 102 on average | 65/200 |
| 3 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 81 on average | 216/450 |
| 4 | Rustoria.co - SEA Medium | JUST WIPED 29.10 | EA · no group limit · 65 on average | 54/100 |
| 5 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 53 on average | 22/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [JP]Rust 1week rank?
Player hours over seven days put [JP]Rust 1week at #8,275, in the top 37% of the ranked set.
How many players does [JP]Rust 1week hold at once?
Current row: 0 players on [JP]Rust 1week, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.
About the server
What does performance look like on [JP]Rust 1week?
Averaged over 48 hours: 56 server fps, never under 43. Entity numbers reached 150,341, and that includes buildings, deployables and the rest. Memory peaked at 4,994 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [JP]Rust 1week on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [JP]Rust 1week. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [JP]Rust 1week, and is it online now?
Online is the state at the latest refresh for [JP]Rust 1week. Count back 5 days 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [JP]Rust 1week sit?
The name of [JP]Rust 1week points to Asia, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.251.209.245:28015.
Rules, settings, map
Which rules apply on [JP]Rust 1week, and what settings?
No gather rate appears in the name: [JP]Rust 1week. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has [JP]Rust 1week loaded?
Size 5,000, seed 14244812: the procedural map on [JP]Rust 1week, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [JP]Rust 1week wipe, and how often?
The record for [JP]Rust 1week holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 6 hours ago.
What is wipe day on [JP]Rust 1week like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags, lists
Where does [JP]Rust 1week appear among Rust Data lists and filters?
These Rust Data lists include [JP]Rust 1week: Rust community servers, unfiltered. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on [JP]Rust 1week hold?
These tags are published by [JP]Rust 1week and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [JP]Rust 1week?
The manual route: launch Rust, F1, then client.connect 160.251.209.245:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.