Online 160.251.210.10:28015 checked 12m ago
RustServer_11367
Connect
srv = rust.server("160.251.210.10:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:45 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 114627276
- map
- Procedural Map
- size
- 4500
- seed
- 114627276
Server
srv.info()- address
- 160.251.210.10:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 10:45 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 366/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 457/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 980/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 964/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 32/250 |
Quick answers
From the figures on this page.
Population
How does RustServer_11367 compare in the rankings?
Rank #15,327 on seven-day player hours for RustServer_11367, within the top 69% of all ranked servers.
How full does RustServer_11367 run?
Current row: 0 players on RustServer_11367, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does RustServer_11367 run?
Server fps over the last 48 hours averages 43; the floor is 25. The entity count peaked at 116,312, covering buildings, deployables and the rest of the world. Memory peaked at 4,497 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RustServer_11367 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_11367 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustServer_11367, and is it online now?
The current sample puts RustServer_11367 online. A restart about 6 days 18 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.
Where does RustServer_11367 sit?
For RustServer_11367, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.251.210.10:28015.
Rules, settings, map
Which rules apply on RustServer_11367, and what settings?
You will not find a gather rate in the string RustServer_11367. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has RustServer_11367 loaded?
The game generates the map on RustServer_11367: procedural, size 4,500, seed 114627276. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does RustServer_11367 wipe, and how often?
Too few wipes are on record for RustServer_11367 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 6 hours ago.
On RustServer_11367, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain RustServer_11367?
On Rust Data, RustServer_11367 appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustServer_11367?
The game's server browser reads these tags from RustServer_11367: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join RustServer_11367?
In Rust, F1 opens the console: type client.connect 160.251.210.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.