Online EA 160.251.210.11:28015 checked 12m ago
[JP]Null-Server Test
Connect
srv = rust.server("160.251.210.11:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:18 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 20/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 17/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 7/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 4/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 9/100 |
Quick answers
From the figures on this page.
Population data
How does [JP]Null-Server Test compare in the rankings?
On seven-day player hours [JP]Null-Server Test is #9,097 overall and #421 in Asia, inside the top 41% of all ranked servers.
What population does [JP]Null-Server Test carry?
The sample now reads 0 players for [JP]Null-Server Test, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.
About the server
How well does [JP]Null-Server Test perform?
Averaged over 48 hours: 52 server fps, never under 31. Entity numbers reached 98,303, and that includes buildings, deployables and the rest. The memory field tops out at 4,452 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [JP]Null-Server Test?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [JP]Null-Server Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [JP]Null-Server Test, and is it up?
[JP]Null-Server Test reports itself online at the current refresh. Count back 4 days 18 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [JP]Null-Server Test hosted?
In Asia, [JP]Null-Server Test lists itself, using the EA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.210.11:28015.
Rules, settings, map
Which rules apply on [JP]Null-Server Test, and what settings?
No gather rate appears in the name: [JP]Null-Server Test. 50 players is the maximum per group. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has [JP]Null-Server Test selected?
The game generates the map on [JP]Null-Server Test: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipes and dates
On what schedule does [JP]Null-Server Test wipe?
Once a month [JP]Null-Server Test wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 23 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on [JP]Null-Server Test like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain [JP]Null-Server Test?
The Rust Data lists that [JP]Null-Server Test fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [JP]Null-Server Test hold?
Read by the game's server browser, the tags [JP]Null-Server Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts50 (Group limit): The team cap is 50; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [JP]Null-Server Test?
The manual route: launch Rust, F1, then client.connect 160.251.210.11:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/null-server.