Rust Data

rustdata.spaceservers160.251.215.190:28017.ipynb

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Online 160.251.215.190:28015 checked 34m ago

RustServer_5955

Connect

srv = rust.server("160.251.215.190:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 04:19 UTC11d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 12818
Map of RustServer_5955
map
Procedural Map
size
3000
seed
12818
Open on RustMaps

Server

srv.info()
address
160.251.215.190:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 04:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362/425

Quick answers

From the figures on this page.

Player counts

What position does RustServer_5955 take in the server rankings?

Player hours over seven days put RustServer_5955 at #15,284, in the top 69% of the ranked set.

How many players does RustServer_5955 hold at once?

Current row: 0 players on RustServer_5955, against 50 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on RustServer_5955?

The 48-hour average is 205 server fps, with a low of 183. Entity numbers reached 47,629, and that includes buildings, deployables and the rest. Memory peaked at 3,104 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on RustServer_5955?

Rust network protocol 2634 and build 167781 on Linux is what RustServer_5955 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustServer_5955, and is it online now?

Online is the state at the latest refresh for RustServer_5955. A restart about 11 days 18 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is RustServer_5955 hosted?

There is no region published for RustServer_5955. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.251.215.190:28015 is its address.

Map and rules

Which rules apply on RustServer_5955, and what settings?

You will not find a gather rate in the string RustServer_5955. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on RustServer_5955?

Size 3,000, seed 12818: the procedural map on RustServer_5955, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does RustServer_5955 wipe, and on what schedule?

Too few wipes are on record for RustServer_5955 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 20 hours ago.

What is wipe day on RustServer_5955 like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold RustServer_5955, and which filters?

These Rust Data lists include RustServer_5955: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_5955?

These tags are published by RustServer_5955 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into RustServer_5955?

In Rust, F1 opens the console: type client.connect 160.251.215.190:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online