Rust Data

rustdata.spaceservers160.251.215.53:28017.ipynb

Run all rust-data · live

‹ All servers

Online 160.251.215.53:28015 checked 10m ago

RustServer_27826

Connect

srv = rust.server("160.251.215.53:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 17:38 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1826721161
Map of RustServer_27826
map
Procedural Map
size
4000
seed
1826721161
Open on RustMaps

Server

srv.info()
address
160.251.215.53:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 17:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average259/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average332/350
2eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480/8
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average825/1000
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47/100
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average900/950

Quick answers

From the figures on this page.

Population data

How does RustServer_27826 compare in the rankings?

Player hours over seven days put RustServer_27826 at #15,269, in the top 68% of the ranked set.

What population does RustServer_27826 carry?

Current row: 0 players on RustServer_27826, against 5 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does RustServer_27826 run?

Averaged over 48 hours: 98 server fps, never under 78. Buildings, deployables and all else in the world took the count as high as 89,462 entities. A high of 5,239 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does RustServer_27826 run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by RustServer_27826. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_27826, and is it up?

RustServer_27826 reports itself online at the current refresh. A restart about 18 days 16 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RustServer_27826 sit?

No region is published by RustServer_27826. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.215.53:28015.

Rules, settings, map

Which settings and rules does RustServer_27826 run?

No gather rate appears in the name: RustServer_27826. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_27826 selected?

RustServer_27826 runs a procedural map of size 4,000 with seed 1826721161, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does RustServer_27826 wipe, and how often?

A rhythm cannot be read from the wipes of RustServer_27826 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 2 hours ago.

What is wipe day on RustServer_27826 like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 7 hours after it began.

Tags and filters

Which Rust Data filters and lists contain RustServer_27826?

The Rust Data lists that RustServer_27826 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_27826 hold?

The game's server browser reads these tags from RustServer_27826: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to RustServer_27826?

In Rust, F1 opens the console: type client.connect 160.251.215.53:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,341 players 11,847 servers online