Online 160.251.215.5:28015 checked 7m ago
RustServer_22252
Connect
srv = rust.server("160.251.215.5:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 27047
- map
- Procedural Map
- size
- 3000
- seed
- 27047
Server
srv.info()- address
- 160.251.215.5:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:08 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 254/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331/350 |
| 2 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480/8 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 815/1000 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46/100 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 892/950 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustServer_22252 rank?
Over the last seven days RustServer_22252 sits at #15,269 on player hours, in the top 68% of ranked servers.
How many players does RustServer_22252 hold at once?
RustServer_22252 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on RustServer_22252?
The 48-hour average is 89 server fps, with a low of 71. The entity count peaked at 49,251, covering buildings, deployables and the rest of the world. The memory field tops out at 2,428 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does RustServer_22252 run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_22252. The protocol has to match before you can join, and Steam does the updating.
Is RustServer_22252 up, and what does its uptime show?
The current sample puts RustServer_22252 online. The uptime it reports puts the last restart about 5 days 21 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 3 October 2026.
In which location is RustServer_22252 hosted?
No region is published by RustServer_22252. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.215.5:28015.
Settings and map
What rules and settings are recorded for RustServer_22252?
No gather rate appears in the name: RustServer_22252. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has RustServer_22252 selected?
The game generates the map on RustServer_22252: procedural, size 3,000, seed 27047. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does RustServer_22252 wipe, and on what schedule?
The record for RustServer_22252 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 7 hours ago.
Tags, lists
Where does RustServer_22252 appear among Rust Data lists and filters?
The Rust Data lists that RustServer_22252 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustServer_22252 hold?
The game's server browser reads these tags from RustServer_22252: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RustServer_22252?
Enter client.connect 160.251.215.5:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.