Rust Data

rustdata.spaceservers160.251.230.239:28017.ipynb

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Offline 160.251.230.239:28015 checked 1h ago

RustServer_29401

Connect

srv = rust.server("160.251.230.239:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #15,141 # top 68%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 21:56 UTC8d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 27032
Map of RustServer_29401
map
Procedural Map
size
3000
seed
27032
Open on RustMaps

Server

srv.info()
address
160.251.230.239:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 21:56 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average316/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average433/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average959/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average0/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984/1000

Quick answers

From the figures on this page.

Player counts

What position does RustServer_29401 take in the server rankings?

Rank #15,141 on seven-day player hours for RustServer_29401, within the top 68% of all ranked servers.

How many players does RustServer_29401 hold at once?

Offline now for RustServer_29401, with the last sample 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How smoothly does RustServer_29401 run?

The 48-hour average is 89 server fps, with a low of 71. Entity numbers reached 49,916, and that includes buildings, deployables and the rest. The memory field tops out at 2,350 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RustServer_29401 run?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_29401 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustServer_29401, and is it up?

The latest sample has RustServer_29401 offline, with a last sighting 1 hours ago. Count back 5 days 19 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer_29401 run from?

No region is published by RustServer_29401. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.230.239:28015.

Rules, settings, map

Which settings and rules does RustServer_29401 run?

You will not find a gather rate in the string RustServer_29401. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has RustServer_29401 selected?

RustServer_29401 runs a procedural map of size 3,000 with seed 27032, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does RustServer_29401 wipe?

The record for RustServer_29401 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 8 days 21 hours ago, and that is the one in play.

On RustServer_29401, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 17 hours in.

Lists and tags

Which Rust Data filters and lists contain RustServer_29401?

These Rust Data lists include RustServer_29401: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_29401 hold?

These tags are published by RustServer_29401 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RustServer_29401?

The manual route: launch Rust, F1, then client.connect 160.251.230.239:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,453 players 11,891 servers online