Rust Data

rustdata.spaceservers160.251.233.128:28017.ipynb

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Online 160.251.233.128:28015 checked 10m ago

RustServer_18326

Connect

srv = rust.server("160.251.233.128:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 15:04 UTC10d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 23702
Map of RustServer_18326
map
Procedural Map
size
3000
seed
23702
Open on RustMaps

Server

srv.info()
address
160.251.233.128:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 15:04 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average451/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average847/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average950/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_18326 rank?

Over the last seven days RustServer_18326 sits at #15,344 on player hours, in the top 69% of ranked servers.

What population does RustServer_18326 carry?

Current row: 0 players on RustServer_18326, against 50 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on RustServer_18326?

Server fps over the last 48 hours averages 182; the floor is 138. Entity numbers reached 46,520, and that includes buildings, deployables and the rest. A high of 2,257 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RustServer_18326 run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_18326. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_18326, and is it up?

Online is the state at the latest refresh for RustServer_18326. The uptime it reports puts the last restart about 4 days 16 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is RustServer_18326 hosted?

There is no region published for RustServer_18326. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.233.128:28015.

Map and rules

Which rules apply on RustServer_18326, and what settings?

The name RustServer_18326 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has RustServer_18326 loaded?

Size 3,000, seed 23702: the procedural map on RustServer_18326, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does RustServer_18326 wipe?

Too few wipes are on record for RustServer_18326 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days ago.

What is wipe day on RustServer_18326 like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does RustServer_18326 appear among Rust Data lists and filters?

On Rust Data, RustServer_18326 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_18326?

The game's server browser reads these tags from RustServer_18326: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RustServer_18326?

In Rust, F1 opens the console: type client.connect 160.251.233.128:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online