Online 160.251.233.128:28015 checked 10m ago
RustServer_18326
Connect
srv = rust.server("160.251.233.128:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 15:04 UTC10d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 23702
- map
- Procedural Map
- size
- 3000
- seed
- 23702
Server
srv.info()- address
- 160.251.233.128:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 15:04 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 451/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 847/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 950/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustServer_18326 rank?
Over the last seven days RustServer_18326 sits at #15,344 on player hours, in the top 69% of ranked servers.
What population does RustServer_18326 carry?
Current row: 0 players on RustServer_18326, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on RustServer_18326?
Server fps over the last 48 hours averages 182; the floor is 138. Entity numbers reached 46,520, and that includes buildings, deployables and the rest. A high of 2,257 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RustServer_18326 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_18326. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustServer_18326, and is it up?
Online is the state at the latest refresh for RustServer_18326. The uptime it reports puts the last restart about 4 days 16 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is RustServer_18326 hosted?
There is no region published for RustServer_18326. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.233.128:28015.
Map and rules
Which rules apply on RustServer_18326, and what settings?
The name RustServer_18326 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has RustServer_18326 loaded?
Size 3,000, seed 23702: the procedural map on RustServer_18326, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does RustServer_18326 wipe?
Too few wipes are on record for RustServer_18326 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days ago.
What is wipe day on RustServer_18326 like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does RustServer_18326 appear among Rust Data lists and filters?
On Rust Data, RustServer_18326 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RustServer_18326?
The game's server browser reads these tags from RustServer_18326: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RustServer_18326?
In Rust, F1 opens the console: type client.connect 160.251.233.128:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.