Rust Data

rustdata.spaceservers160.251.233.89:28017.ipynb

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Offline 160.251.233.89:28015 checked 7d ago

RustServer_20281

Connect

srv = rust.server("160.251.233.89:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,437 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 05:13 UTC10d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1273571341
Map of RustServer_20281
map
Procedural Map
size
5000
seed
1273571341
Open on RustMaps

Server

srv.info()
address
160.251.233.89:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 05:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average413/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average78/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average74/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average188/225

Quick answers

From the figures on this page.

Population

What position does RustServer_20281 take in the server rankings?

Over the last seven days RustServer_20281 sits at #15,437 on player hours, in the top 69% of ranked servers.

How full does RustServer_20281 run?

Offline now for RustServer_20281, with the last sample 7 days 22 hours ago.

Server data

What is the Rust version on RustServer_20281?

Rust network protocol 2634 and build 167781 on Linux is what RustServer_20281 runs. The protocol has to match before you can join, and Steam does the updating.

Is RustServer_20281 up, and what does its uptime show?

Offline now for RustServer_20281, last seen 7 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Where does RustServer_20281 sit?

There is no region published for RustServer_20281. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 160.251.233.89:28015 is its address.

Rules, settings, map

What rules and settings are recorded for RustServer_20281?

No gather rate appears in the name: RustServer_20281. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_20281 selected?

The game generates the map on RustServer_20281: procedural, size 5,000, seed 1273571341. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does RustServer_20281 wipe, and how often?

A rhythm cannot be read from the wipes of RustServer_20281 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days 8 hours ago, and that is the one in play.

What is wipe day on RustServer_20281 like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold RustServer_20281, and which filters?

These Rust Data lists include RustServer_20281: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_20281 hold?

Read by the game's server browser, the tags RustServer_20281 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join RustServer_20281?

In Rust, F1 opens the console: type client.connect 160.251.233.89:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,292 players 11,842 servers online