Rust Data

rustdata.spaceservers160.251.236.190:28017.ipynb

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Online 160.251.236.190:28015 checked 12m ago

RustServer_18820

Connect

srv = rust.server("160.251.236.190:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #7,358 # top 33%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 11:50 UTC24d ago 0 NaN running 0
1 Sun 4 Oct, 15:36 UTC25d ago 0 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2262
Map of RustServer_18820
map
Procedural Map
size
3000
seed
2262
Open on RustMaps

Server

srv.info()
address
160.251.236.190:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 11:50 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average99/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average444/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average25/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average520/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average426/525

Quick answers

From the figures on this page.

Population data

How does RustServer_18820 compare in the rankings?

Player hours over seven days put RustServer_18820 at #7,358, in the top 33% of the ranked set.

What population does RustServer_18820 carry?

Current row: 0 players on RustServer_18820, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on RustServer_18820?

Averaged over 48 hours: 86 server fps, never under 52. Entity numbers reached 48,702, and that includes buildings, deployables and the rest. Memory peaked at 2,316 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RustServer_18820?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_18820. Joining needs the same protocol on your game; Steam handles the update.

Is RustServer_18820 up, and what does its uptime show?

The current sample puts RustServer_18820 online. A restart about 5 days ago is what its reported uptime implies. 114 of 168 hours up over the last 7 full days, or 68%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does RustServer_18820 run from?

No region is published by RustServer_18820. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.236.190:28015.

Map and rules

What rules and settings are recorded for RustServer_18820?

No gather rate appears in the name: RustServer_18820. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has RustServer_18820 selected?

RustServer_18820 runs a procedural map of size 3,000 with seed 2262, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does RustServer_18820 wipe, and on what schedule?

The record for RustServer_18820 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 12 hours ago, and that is the one in play.

On RustServer_18820, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold RustServer_18820, and which filters?

On Rust Data, RustServer_18820 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustServer_18820?

The game's server browser reads these tags from RustServer_18820: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RustServer_18820?

Enter client.connect 160.251.236.190:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online