Rust Data

rustdata.spaceservers160.251.251.234:28017.ipynb

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Offline 160.251.251.234:28015 checked 13d ago

RustServer_29431

Connect

srv = rust.server("160.251.251.234:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,102 # top 70%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 04:23 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 12722
Map of RustServer_29431
map
Procedural Map
size
3000
seed
12722
Open on RustMaps

Server

srv.info()
address
160.251.251.234:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 04:23 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 463 on average114/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average25/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average283/275
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average127/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average189/575

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_29431 rank?

Rank #15,102 on seven-day player hours for RustServer_29431, within the top 70% of all ranked servers.

How many players does RustServer_29431 hold at once?

The current row shows RustServer_29431 offline; the last response was 13 days 15 hours ago.

Server data

What is the Rust version on RustServer_29431?

Version Rust network protocol 2634 and build 166652 on Linux is reported by RustServer_29431. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_29431, and is it up?

RustServer_29431 is offline at this refresh; the last response came 13 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 September 2026.

In which location is RustServer_29431 hosted?

There is no region published for RustServer_29431. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.251.251.234:28015 is its address.

Rules, settings, map

Which settings and rules does RustServer_29431 run?

You will not find a gather rate in the string RustServer_29431. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_29431 loaded?

The game generates the map on RustServer_29431: procedural, size 3,000, seed 12722. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RustServer_29431 wipe, and on what schedule?

Too few wipes are on record for RustServer_29431 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 2 hours ago, and that is the one in play.

What is wipe day on RustServer_29431 like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold RustServer_29431, and which filters?

These Rust Data lists include RustServer_29431: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_29431 hold?

Read by the game's server browser, the tags RustServer_29431 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to RustServer_29431?

In Rust, F1 opens the console: type client.connect 160.251.251.234:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,402 players 11,619 servers online