Rust Data

rustdata.spaceservers160.251.252.159:28017.ipynb

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Offline 160.251.252.159:28015 checked 11d ago

RustServer_12447

Connect

srv = rust.server("160.251.252.159:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,256 # top 69%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 01:12 UTC23d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 20592
Map of RustServer_12447
map
Procedural Map
size
3000
seed
20592
Open on RustMaps

Server

srv.info()
address
160.251.252.159:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 01:12 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average44/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average87/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average230/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average278/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average274/275

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustServer_12447 rank?

Over the last seven days RustServer_12447 sits at #15,256 on player hours, in the top 69% of ranked servers.

How full does RustServer_12447 run?

The current row shows RustServer_12447 offline; the last response was 11 days 7 hours ago.

Server facts

What is the Rust version on RustServer_12447?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_12447 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustServer_12447, and is it online now?

The latest sample has RustServer_12447 offline, with a last sighting 11 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.

Where does RustServer_12447 sit?

There is no region published for RustServer_12447. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.252.159:28015.

Settings and map

What rules and settings are recorded for RustServer_12447?

No gather rate appears in the name: RustServer_12447. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_12447 selected?

The game generates the map on RustServer_12447: procedural, size 3,000, seed 20592. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does RustServer_12447 wipe, and how often?

A rhythm cannot be read from the wipes of RustServer_12447 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 2 hours ago.

On RustServer_12447, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold RustServer_12447, and which filters?

The Rust Data lists that RustServer_12447 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustServer_12447?

The game's server browser reads these tags from RustServer_12447: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join RustServer_12447?

Enter client.connect 160.251.252.159:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,200 players 11,655 servers online