Rust Data

rustdata.spaceservers160.251.255.86:28017.ipynb

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Offline 160.251.255.86:28015 checked 23d ago

RustServer_14778

Connect

srv = rust.server("160.251.255.86:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,983 # top 71%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 10:06 UTC26d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 10419
Map of RustServer_14778
map
Procedural Map
size
3000
seed
10419
Open on RustMaps

Server

srv.info()
address
160.251.255.86:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 10:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average76/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average240/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average299/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average260/300

Quick answers

From the figures on this page.

Population

How does RustServer_14778 compare in the rankings?

Over the last seven days RustServer_14778 sits at #15,983 on player hours, in the top 71% of ranked servers.

How full does RustServer_14778 run?

The current row shows RustServer_14778 offline; the last response was 23 days 6 hours ago.

About the server

Which Rust version is RustServer_14778 on?

Version Rust network protocol 2634 and build 166652 on Linux is reported by RustServer_14778. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_14778, and is it up?

Offline now for RustServer_14778, last seen 23 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RustServer_14778 hosted?

There is no region published for RustServer_14778. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.255.86:28015.

Map and rules

Which settings and rules does RustServer_14778 run?

No gather rate appears in the name: RustServer_14778. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on RustServer_14778?

The game generates the map on RustServer_14778: procedural, size 3,000, seed 10419. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RustServer_14778 wipe, and how often?

The record for RustServer_14778 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 16 hours ago.

What is wipe day on RustServer_14778 like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 11 hours in.

Lists and tags

Which Rust Data filters and lists contain RustServer_14778?

On Rust Data, RustServer_14778 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_14778 hold?

The game's server browser reads these tags from RustServer_14778: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to RustServer_14778?

The manual route: launch Rust, F1, then client.connect 160.251.255.86:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,556 players 11,667 servers online